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I swapped Ableton Live for Renoise 3.5 — here’s what I learned$88 / €76, renoise.com
Of all the things that impact our creative output, our relationship with our tools is one of the most significant. Whether consciously or not, they shape all our decisions, but these decisions often harden into reflexes. Before we know it, creative control has been quietly assumed by the tool, and we’re stuck in a loop of familiar behaviour.
For me, that tool is Ableton Live. Frequently finding myself on autopilot when I load up a blank project, I’ve pondered for a while how life would look if I’d picked a different DAW, and how my music might sound if I jumped ship after 15 years.

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Modern DAWs are broadly comparable, but one still stands as a black sheep: Renoise. Unlike Ableton Live or Logic Pro, it eschews left-to-right sequencing in favour of a vertical tracker that looks a little like an Excel spreadsheet. This retro approach is a radical change to my usual workflow.
Bracing myself, I open Renoise and am transported back to where I started: a helpless beginner staring at an empty session, realising just how much of my process depends on muscle memory.
Renoise 3.5 interface, Image: James Langley
First contact
Upon loading, Renoise immediately presents its biggest difference – the tracker. Fundamentally, it does the same thing as a piano roll, telling the DAW which notes to play, when and for how long.
But the tracker strips away the piano notes, showing note data for what it truly is: a set of instructions to be parsed by a machine. This has an imposing effect on my mindset. I begin to feel like a programmer rather than a musician, writing code that commands the software. Unsurprisingly, there’s immediate friction in my creativity, but this is due to unfamiliarity rather than bad design.
Screen sample editor. Image: Press
Slave to the rhythm
To some extent, Renoise’s reputation precedes it. I’m already aware of the tracker’s cult status among breaks-focused producers, a heritage rooted in Amiga computers running software like Protracker and OctaMED.
Countless YouTube tutorials confirm the DAW’s affinity for detailed drum work, where micro slices of Amen break are deftly sequenced into a frantic performance behind the kit. Naturally, I’m drawn to giving this a try for myself.
I briefly worry. Has Renoise hijacked my autonomy just 20 minutes in, unapologetically steering me towards a specific tempo, aesthetic, even an entire genre?
If so, it’s easy to see why. Even for a novice, the tracker workflow feels incredibly fluid for composing drum parts. The in-line effects commands are where its real power is unlocked. Typing one into the FX column of a track delivers on-the-fly pitching, reversing, and retriggering — all the hallmarks of high-tempo, break-driven genres — in a fraction of the time it would take in the mainstream DAWs.
In-line FX. Image: James Langley
Abandoning notes
Shifting from rhythm to melody, a slightly more surprising nudge from Renoise is towards samples. Going in, I’d imagined myself programming intricate melodies using MIDI instruments, perhaps influenced by trackers’ historical association with early video game music.
Writing a simple bassline is easy enough, but sequencing chords instantly feels like a weak spot. Without a piano roll at my disposal, my rusty music theory is exposed and it’s hard to visualise intervals from note names alone.
Perseverance feels futile, so I throw out the pad instrument and hunt for a sample instead. Freed from note-based thinking, composition becomes more instinctual, relying on my ears rather than my brain.
An eagle-eye view
While loss of abstraction proves a challenge in the case of composing note sequences, it’s a boon elsewhere. This is particularly evident as the arrangement becomes larger, and the Renoise workflow starts to feel like a turbocharged version of Live’s Session View.
In Live, notes and samples are tucked away inside individual clips, each one a small black box. In Renoise, it’s more like being able to view — and more importantly edit — every scene’s clips at once.
Image: James Langley
The practical effect is profound. Rather than jumping between windows and views, I find myself editing more holistically. If a kick isn’t gelling with the bassline, there’s no need to dig through multiple clips or automation lanes, as I can simply tab across a few tracks and adjust the sequence in place.
This extends to automation, too. Although you can draw curves in a separate window, parameter changes can be specified directly on the note line, feeling less like isolated tweaks to discrete elements and more like an intrinsic component of the composition.
Ultimately, this ‘everything at once’ way of working encourages a kind of gestalt thinking, where you’re adjusting relationships between parts of a single, interdependent system. Making changes feels less tentative as a result. What might manifest as vague knob-twiddling in Ableton Live becomes decisive action that drives the creative process forward with Renoise.
Screen pattern matrix. Image: Press
The productive slowdown
When a track isn’t quite working, I’ve developed the unhealthy habit of adding another layer, another device, another idea to compensate for whatever’s lacking. That’s easy in Live, but it rarely solves the problem.
Renoise pushes back against this reflex. Adding new elements is possible, but it’s rarely the path of least resistance, providing just enough pause to force me to confront what’s already there. Instead, refinement becomes the more appealing solution, and parts that don’t work are adjusted or discarded rather than buried under excess.
There’s a historical echo here, where early trackers and the hardware they ran on were defined by strict limits on memory and channels. While those constraints no longer apply, I can’t help but retain a trace of that philosophy — fewer elements, but more carefully considered — rather than my usual kitchen-sink approach to channel count. Almost counterintuitively, that makes reaching ‘good enough’ easier, and often with more compelling results.

Renoise or revert?
In use, Renoise does feel closer to coding than performing. Sometimes, this technical, almost cerebral experience is at odds with my need for speed when making music. My most enjoyable moments tend to arrive in a flow state, and while Renoise might eventually facilitate that kind of fluency, the time required to get there is a tough sell.
That said, this is precisely why I’d encourage others to try Renoise — or a tracker-based workflow more broadly — even if only briefly. For some, this way of thinking may click immediately, and with hardware units like Polyend Tracker and Dirtywave M8 rising in popularity, now feels like a useful moment to experience that mindset first hand.
So, is my Renoise experiment notably different to something I’d make in Ableton Live? It’s hard to say, but my mental approach was undeniably altered, and I found myself slowing down and taking deliberate action far more than usual.
Renoise won’t be replacing Live in my setup, but I’m glad for the lessons it taught me. I’ll be returning to my comfort zone with a renewed awareness of my creative reflexes — and perhaps a little more zen.
Key features

DAW for Windows, macOS, and Linux
VST, AU, LADSPA, and DSSI plugin support
Tracker interface for editing note data, effects, automation, etc
Powerful native sampling
Over 26 native effects included
Meta Devices including Signal Follower and LFO for advanced modulation and parameter control
Graphical envelopes and in-line tracker commands for writing automation
Expandable through user-created Lua scripts
OSC (Open Sound Control) compatible

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With zero tracker experience, I produce a tune in Renoise 3.5 to see how an unfamiliar workflow reshapes creative habits