Reaction thread #63629
Strange Audio DSP maniFold OmegamaniFold Omega is a hybrid real-time effect processor that blends real-time micro-looping, granular fx, spectral-style delay processing, and feedback-based textures. It's designed for experimental sound design, ambient layering, glitch textures, and abstract time-based transformations: Key Features. Micro-looper and Granular FX engine with 16 Play Heads. Each head plays from a shared variable-size audio buffer. Randomized playback: Position, length, panning, and pitch. Real-time Visualization: Monitor active heads and playback positions instantly. Advanced Buffer Management: Variable Buffer Size: Adjustable from 1 to 60 seconds, allowing for everything from tiny glitches to massive ambient loops. State Saving: The audio buffer state is saved directly with your DAW project, so your textures are exactly where you left them when you reload. Buffer Control. Freeze/Lock: Capture a sonic moment for infinite looping. bufferClear: Instantly flush the play/record buffer for a fresh start: Delay Cluster. 16 delay lines using all-pass filter topology (not standard delays). Rich comb-filtering, pitch smearing, and spectral-like time dispersion: Recirculation. Feeds the delay network back into itself for evolving, chaotic textures. Functions similarly to a high-end reverb tank or modular feedback loop. Envelope & Loop Shape. mLoopShape: Sets the amplitude envelope for each play head. mLoopSize: Defines minimum playback size (500ms to 5s) for tighter or broader loops. https://youtu.be/RerMg40BISk Available as VST3 and AU for macOS and Windows. Check this fully functional DEMO DEMO you can purchase FULL version with lifetime key and offline activation Full Read More
https://www.kvraudio.com/product/manifold-omega-by-strange-audio-dsp?utm_source=kvrnewindbfeed&utm_medium=rssfeed&utm_campaign=rss&utm_content=34513
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