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  • Audio-Technica launch affordable ATH-ADX3000 headphones Handcrafted in Tokyo, the ATH-ADX3000 build on the success of the ATH-ADX5000, and promise to deliver a natural, authentic soundstage at a more affordable price. 

    Handcrafted in Tokyo, the ATH-ADX3000 build on the success of the ATH-ADX5000, and promise to deliver a natural, authentic soundstage at a more affordable price. 

  • Audio-Technica launch ATH-ADX3000 headphones Handcrafted in Tokyo, the ATH-ADX3000 build on the success of the ATH-ADX5000, and promise to deliver a natural, authentic soundstage at a more affordable price. 

    Handcrafted in Tokyo, the ATH-ADX3000 build on the success of the ATH-ADX5000, and promise to deliver a natural, authentic soundstage at a more affordable price. 

  • “This plugin transforms your audio sources into deep, mesmering textures”: ModeAudio Airspace review£60, modeaudio.com
    Since 2013, ModeAudio has released a large number of sample and loop packs in various styles. The UK brand specialised in creating rich and evocative ambient samples, and the team has used this knowledge to create its first plugin – a hybrid convolution reverb and delay effect.
    With a broad collection of curated impulse responses and presets, Airspace transforms even your simplest audio sources into mesmerising, deep and enveloping pads and textures.

    READ MORE: Baby Audio Transit 2 review: Haters beware, this plugin is actually awesome

    The plugin is made up of a stereo delay and two convolution modules that load impulse responses. Although these two modules are named ‘Colour’ and ‘Space’, they are in fact identical, and you can load any of the over-450 included responses (IRs) into each.
    These IRs are the core elements that give Airspace its unique sound. They include authentic recordings taken from a cathedral, a nuclear reactor, a submarine, and a chocolate factory (didn’t expect that one, did you?). There’s also vintage reverb hardware, found percussion, analogue drum machines, an upright piano, experimental sound effects and textural loops. Everything is neatly organised into folders, and the longer responses are listed with reverb times to help with browsing.
    Although the IRs can be accessed from either convolution module, the general idea is that you use the Colour module for shorter impulses such as amp sims or found sounds, and the Space module for longer reverbs. You can dramatically change the timbre and character of the sound with some of the shorter IRs, introducing extra movement, frequencies or additional harmonics, and then place it into a real or imagined space using the longer impulses. Some of these extend all the way up to 16 seconds, for an instantly epic sound.

    Additional controls let you reduce or increase the impulse response size, up to a massive 500%. This empowers you to experiment with tighter versions of the longer reverbs, or longer, drawn-out versions of the shorter settings. Size also affects the pitch, which can help when you want to tune pitched impulses such as the piano resonances.
    Taking things further, you can then add predelay and change the envelope using attack, hold, release and Env Curve envelope controls. These let you tighten the tails further to wrap stereo spaces around drum transients, or increase the attack portion to create smoother-sounding reverbs that leave more space for the dry signal. Each module also comes with a built-in EQ with low and high shelves, and two notch filters.
    Sandwiched in the middle of the interface is the stereo Delay module. This includes the usual features you might expect, like separate Feedback and Time controls for each channel, tempo sync, a link L+R button, and a Crossfeed button to feed signals between each side. There are also low-pass and high-pass filters, with resonance for added character.
    Want more spice? There’s a Delay Mod section at the bottom of the plugin window that offers delay time and pan modulation with five LFO shapes and tempo sync. These can be used to add subtle (or not-so-subtle) pitch and spatial movement to liven up the repeats. Rather than throw the whole signal left and then right, the pan modulation just switches the left and right signal over, which results in a more subtle effect. There’s also a +/-24 semitones pitch shift effect that you can blend in, with a Recursive Shift button that applies the transposition incrementally for glissando effects. This is a fun way to add a harmony note into the effect tail, or to make the entire effect run an octave up or down.
    Main GUI of the Airspace. Image: Press
    Each section has its own wet/dry control, along with a main Mix slider for the whole plugin. There are also several places that you can gain-stage, including the main volumes for each module, plus individual IR gains for the convolution modules. These are useful, as volumes can vary dramatically depending on the type of material fed being in, and how it reacts with the resonances in the chosen impulse responses.
    With these level fluctuations in mind, it would have been useful to have a safety limiter option to stop excessive overs occurring. With such long tails on a lot of the presets, you might find that strong resonances build up at the output over time. Consequently, you may need to follow up with EQ taming or a resonance suppression plugin like Soothe2.
    At a glance, there’s nothing that especially stands out with Airspace, but when it all comes together, the results are astonishing. A simple arpeggio or dry vocal can be instantly morphed into an ethereal drone that sounds like the soundtrack to heaven.
    There’s a richness to the impulse responses that adds texture and character that you just can’t get from algorithmic reverbs. It’s also surprisingly versatile. Although it’s at its best making longer textures, it can also be used to create original-sounding short spaces and special-effect reverbs to envelop a sound, making it more complex and interesting.
    Impulse List in the Airspace. Image: Press
    To help showcase this effect, there are over 240 presets divided into Ambient, Blur, Cosmos, Reflect, Transform and Warp categories. These make full use of the controls and impulse responses, including more extreme and glitchy sound design presets.
    Our only real gripe is that you can’t change the routing of the effects. It would add even more flexibility if you could separate the two convolution modules and then pan them, for example. It might also be useful to have control over the overall width of the output.
    These are fairly minor criticisms, given the quality of results and the reasonable asking price. It might not replace your favourite reverb and delay for simpler tasks, but it’s versatile enough to cover a lot of ground when it comes to sound design.
    If you’re writing ambient or soundtrack work and create a lot of drones or textures, then Airspace is a no-brainer.

    Key features

    Plugin with resizable interface (VST3/AU)
    2 convolution reverb modules and a stereo delay
    450+ varied impulse responses covering real-world spaces, reverb hardware, found sound, drum machines, amp sims and more
    240 presets
    Impulse waveform display
    Stretch responses up to 500%
    Envelope controls and EQ for each convolution module
    Delay has high-pass and low-pass filters with resonance and crosstalk
    Delay time and pan modulation with tempo sync
    Delay pitch shifter with Recursive Shift mode

    The post “This plugin transforms your audio sources into deep, mesmering textures”: ModeAudio Airspace review appeared first on MusicTech.

    ModeAudio’s Airspace is a sound designer’s dream that’s versatile enough to cover a lot of ground – read the review

  • “When Auto-Tune first came out, it was a tool. That’s what Suno is – the best tool of the future”: Timbaland says he spends 10 hours a day using Suno AIWhile many musicians disapprove of the lack of legal regulation with regard to AI use in music, producer Timbaland is a big proponent of artificial intelligence, and uses it regularly in his workflow. He’s even a Strategic Advisor of Suno.

    READ MORE: “I trained it ethically using all of my own music” Meet LoopMagic, the AI sound generator by producer !llmind that lets you create copyright-free loops and melodies from scratch

    Timbaland’s endorsement of the AI music creation firm has been shared on the company’s YouTube channel. Opening with a shot of the producer grooving along to a Suno-generated track, Timbaland enthuses: “I just love innovation. I love things that can take what I’ve been doing for 30 years of my life and make it better.”
    The video then showcases a section of Timbaland’s creative process, which has become highly entwined with AI. He takes advantage of Suno’s Covers feature in particular, allowing it to remix his latest single, Love Again. “Suno is the tool – it’s the tool to turn your music into something that you have never heard,” he says.
    At the centre of his excitement is how refreshing Suno feels to use. “I haven’t been excited about a tool in a long time,” he explains. “I loved Ableton when it came out, but [Suno] is the new everything… I’m like a kid. It’s like I’m 19 years old. It’s like falling back in love with the purity of creativity.”
    Timbaland is also hosting a competition to create a remix of his new song Love Again using Suno AI, with a total of $100,000 up for grabs.

    Speaking to Rolling Stone about the partnership, Timbaland has waxes lyrical about Suno, claiming he uses it for 10 hours a day. He’s so fond that he even calls Suno “Baby Timbo”, apparently.
    Asked about the lawsuits aimed at AI regulation, Timbaland is undeterred by such controversy: “When they talk that talk, I’m like, ‘Come on, bro. Everything y’all use is [like] AI, from Auto-Tune on down,” he frowns. “When Auto-Tune first came out, it was a tool. That’s what Suno is – the best tool of the future. It allows you to get any idea in your imagination out of your head.”
    He also waves away worries about AI replacing musicians in the future: “You still need that human element to operate this tool. It doesn’t replace anything. All it does it add to your arsenal. The attack sometimes lets you know, like, OK, we’re onto something. We got something special. I understand it comes with some some stones thrown.”
    However, the ‘stones’ being thrown are more like boulders. The RIAA filed lawsuits back in June against Suno and Udio, citing “copyright infringement on an almost unimaginable scale.”
    The post “When Auto-Tune first came out, it was a tool. That’s what Suno is – the best tool of the future”: Timbaland says he spends 10 hours a day using Suno AI appeared first on MusicTech.

    Timbaland's partnership with Suno comes shortly after the publication of the Statement on AI Training, signed by over 19,000 industry peers.

  • How Hollywood Scoring built a scoring stage for the modern movie businessEveryone knows Hollywood is where movies are born, but Hollywood’s reputation for music is just as strong as its reputation for film.
    Jaws’ foreboding two-note ostinato was recorded at Universal and 20th Century Fox. Jack Sparrow’s swashbuckling theme in Pirates of the Caribbean came to life at Sony’s scoring stage. The hallowed halls of The Culver Studios hosted the recording of Disney’s musical epic, Fantasia.
    Hollywood Scoring is not only keeping this culture of music alive, but it’s also keeping this business in Los Angeles.

    READ MORE: In 3 hours, Hans Zimmer Live reminds you why AI won’t replace real musicians

    “I’ve always been enamoured with the studio system of the Golden Age of Hollywood. You would have a whole music department, a full-time orchestra on staff, staff composers, staff orchestrators, copyists, and mixers — end-to-end, full production for music. That creates a wonderful landscape for creativity,” says Noah Gladstone.
    Gladstone is one of the four principals in charge of Hollywood Scoring (HS), a full-service music production studio in Los Angeles that opened in 2011. While HS doesn’t employ full-time staff in the same way as the Golden Age, they have the facilities and network to offer end-to-end production.
    They contract for composition, recording, mixing, mastering, and performance (including full orchestras) in various forums. The music they have shepherded has been placed in numerous television programs, video games, and live spaces.
    Image: Press
    One of their consistent clients, Riot Games’ League of Legends (LoL), encapsulates all three. HS produced music for the game, the Netflix TV show in the LoL universe, Arcane, and they were the driving force in producing, contracting, arranging, orchestrating, and engineering the LoL world championship celebrations from 2012-14 and 2016-22 (which were viewed by millions of people).
    Gladstone met Edouard Brenneisen, one of the other principals for HS through LoL. The other two principals are Michael Barry and Adam Michalak. All four of them have considerable experience in the music industry.
    Gladstone is a professional brass player and project manager who has been contracting musicians for visual media since he was a student at USC, working with student composers. He also oversaw a scoring stage called The Bridge Recording prior to HS. Brenneisen has composed for video games such as Overwatch 2 and television programs such as Yu-Gi-Oh!. Barry has worked on scores with John Williams while also writing for Imagine Dragons, and Michalak was the house recordist at Sony Scoring for 16 years.
    All four of them built careers in music within Los Angeles, which led to natural collaborations time and time again. HS is their way of allowing other artists to do the same thing: build a network and remain employed as the looming shadow of AI grows larger and larger.
    Left to right: Michael Barry, Edouard Brenneisen, Noah Gladstone and Adam Michalak of Hollywood Scoring. Image: Press
    “Every second that you’re thinking about the music, you’re thinking about what we are trying to say with this moment. Whether that’s communicating to the first violins to play more legato, or having a trumpet stick out, or having a bassoon go down an octave. It’s all of those little choices that the average person might not notice, but that’s part of the art,” Gladstone says.
    “There are opportunities that show up when a bunch of really skilled people come into a room together — ‘I’m seeing something I didn’t imagine before, let’s chase that’,” Brenneisen says.
    Though HS works in a longstanding media format, the team embraces new forms of technology. This intention is apparent in the modern projects they’ve produced, but also in how their facilities function. After working at Sony for over a decade, Milichak (to whom Gladstone refers as “The Mad Scientist”), was expertly familiar with how the Sony Scoring Stage, one of the most famous scoring stages in history, operated on a technical level. He was also well aware that following the same model for a new studio was impractical.
    “The way recording studios used to be built and wired—even if we’re recording on computers—is still a very analogue process. There’s a lot of analogue audio cable running between the live room, the control room, and the converters into the Pro Tools system. Most of the studios in LA and across the country followed that topology because the infrastructure has been in the walls, in a sense, for a very long time,” Milichak says. “If you didn’t have any of that infrastructure what would you do today? It quickly became apparent that we don’t want to do that.”
    Image: Press
    One reason they didn’t want to do that when they opened their Los Angeles facility in 2018 is price. HS has two scoring studios that can fit dozens of musicians each. The cost of building the infrastructure to enable both of those rooms to record simultaneously with that analogue process would be considerable.
    To boot, using both rooms simultaneously is a beneficial offering for HS. Isolating groups of instruments like strings and brass to avoid sonic clashing makes for a clearer, more versatile mix.
    So, to use the HS facilities to their maximum potential, not only do the two rooms need to send audio back to the single main control room, but the two rooms must communicate with each other, all with zero latency.
    Milichak’s method of addressing this was Dante, audio over IP. By using Dante-enabled equipment throughout HS facilities, all of the audio runs on a few Cat6 cables. Said audio includes the music being recorded into their Pro Tools rig in the control room and the audio entering the numerous pairs of headphones among the musicians recording live in the studios, essentially acting as a monitor mix to ensure both rooms are perfectly in sync.
    Image: Press
    The studio is also wired with video as well. With this tech, HS can stream video and audio to external sources, so clients can observe sessions from anywhere in the world, providing feedback in real time even if they’re not in the room.
    “Audio over IP had taken a foothold in broadcast and live shows due to the ability to deploy hundreds of channels. And you’re not dealing with ground loops running hundreds and hundreds of feet. But it really hadn’t taken hold in a recording studio yet,” Milichak says. “[We thought], ‘We pioneered this. We’re going to build a scoring stage, and the whole thing is going to be Dante. All our audio is going to be audio over IP and we’ll go from there.’”
    Investing in Dante was a fiscal choice, but it was also functional. In an entertainment business where music can be created completely synthetically by a single person, for someone to contract HS’s services, they need a technical setup that can deliver perfection.
    Everything either has to function without any errors or if there are errors, they have to adapt and finish the session on time. During one session at HS, the power went out, so Gladstone went to a film studio down the street, borrowed a generator, brought it to their studio and they still finished the session on time.
    Image: Press
    “There are so many people who have so much money and time invested in the project, it has to go perfect,” Gladstone says. “You’re on the clock and every second is costing money because you have all of these skilled people in the room together to work on this collective goal in this set amount of time and in the end, it stops.”
    As a working composer, Brenneisen often contracts Hollywood Scoring for his different projects. With their technical capabilities, network of musicians and professionals, and commitment to the craft, he is assured of their capacity to deliver exactly what he needs in a set amount of time.
    “I know what I’m going to get, and one thing that’s incredibly powerful is I can name the sound I want,” Brenneisen says, referring to the tightknit group of musicians who frequent HS sessions.
    But the musicians are just one section of the people involved in running a successful scoring session. There’s also the crew setting up the space, the engineer, the recordist, the runner. “Usually that stuff is pretty hidden from me. I’m dealing with the technical part that I like, which is having conversations with my engineer, Adam, so we can get the sound I’m looking for,” Brenneisen continues. “During that process, it remains creative.”
    Image: Press
    “That’s when it gets exciting,” Gladstone adds. “Your plan is changing in real-time. The musicians, the engineer, the conductor, and everybody is going with it. Most of the time you end up with something you did not expect. That may be the best part of the whole process.”
    That part of the process, which can only happen when skilled people are working on a collective goal, is what Gladstone, Brenneisen, Barry, and Michilak are preserving. When clients come to Hollywood Scoring and see the music evolve from idea to product through the hearts and minds of dozens of creatives, they realise that the music, and everyone involved in the process, is a vital part of entertainment.
    “That’s the kind of magic that we’re fighting for,” Gladstone says.
    “The magic that takes a project from being inert to being alive. We’ve all been touched at some point in our lives by the brilliance entertainment can bring,” Brenneisen says. “That’s what brings people back into movie theaters and that’s what creates trajectories in people’s lives. That soundtrack is going to become my soundtrack.”
    The post How Hollywood Scoring built a scoring stage for the modern movie business appeared first on MusicTech.

    Los Angeles-based studio Hollywood Scoring is using innovative tech to sustain the musical traditions of the Golden Age of Hollywood

  • Effortless drum layering with Cableguys Snapback Cableguys have teamed up with electronic music pioneer BT to create a new plug-in dedicated to crafting layered drum sounds.

    Cableguys have teamed up with electronic music pioneer BT to create a new plug-in dedicated to crafting layered drum sounds.

  • New Toys: Adam Audio D3V Active Desktop Monitor System Celebrating their 25th year in professional audio, Adam Audio speakers are distinctive in their design by employing ribbon tweeters. The ribbon tweeters are hand-folded and give Adam speakers a warmth and clarity that is unique in the field. Their new D3V Active Desktop Monitor System is a compact, yet powerful speaker set designed for hi-fidelity audio reproduction with a small footprint.

    The D3V is designed for songwriters, audio and video producers, office workers, and music lovers who want great sound as conveniently as possible. They sound clean, loud, pleasing and powerful. The 2-way speakers feature an active aluminum 3.5” woofer and ferrite magnet system driven by 80 W low distortion amplifiers, and the treble is handled by D-ART 1.5” hand-folded ribbon tweeters with 40 W amplifiers driving each unit. Low frequency response is further extended by dual-sided passive radiators for bass extension down to 45 Hz and maximum SPL of 96 dB SPL. 

    I hooked them up to my MacBook Pro via USB and the computer instantly recognized the D3V as a sound output device. Positioning them on both sides of the laptop, there was no effect on the computer screen, so they are properly shielded. They sound great in a room and if you are using them for mixing, you will want to position them in a way that you are in the sweet spot of the tweeters. Aiding that, the speakers come with detachable angled monitor stands or can mounted on mic stands with an optional interface. 

    The D3V is feature laden with input options and digital EQ configurations. As mentioned, direct USB-C input enables immediate plug’n’play connections to computers, mobiles, and tablets, and a USB-C to USB-A cable is included. Alternatively, the D3V also has 1/4” balanced analog inputs for traditional audio applications. DSP Room Acoustics switches compensate for common problems arising from speaker placement and feature speaker position, desk size and room treatment compensation.

    Most of the controls are on the back of the left speaker and a single cord connects the right satellite speaker. The volume knob is on the front of the left speaker and controls both speakers—and ensures that your left-right balances are equal. Pressing the volume knob button toggles status including mute, standby mode and the audio inputs. A front panel headphone miniplug mutes the speakers.

    Available in black or white, the D3V is a high-quality monitor system that does not disappoint. $299.99

    adam-audio.comThe post New Toys: Adam Audio D3V Active Desktop Monitor System  first appeared on Music Connection Magazine.

  • Joby launches $200M public offering ahead of 2025 commercial eVTOL releaseElectric vertical takeoff and landing vehicle startup Joby Aviation has launched a public offering to sell up to $200 million of its shares of common stock, per a regulatory filing. Joby said it will use the proceeds from the raise — together with its existing cash — to fund its certification and manufacturing efforts, prepare […]
    © 2024 TechCrunch. All rights reserved. For personal use only.

    Electric vertical takeoff and landing vehicle startup Joby Aviation has launched a public offering to sell up to $200 million of its shares of common

  • Amp simulator plugins: A guide to the best amp sims for guitar
    We explore what guitar amp simulator plugins are, how they sound, their pros and cons, and some of the best amp sims out there today.

    We explore what guitar amp simulator plugins are, how they sound, their pros and cons, and some of the best amp sims out there today.

  • Standard Chartered predicts Bitcoin surge to $125K with Trump winA second Trump presidency would be good for Bitcoin, a Standard Chartered Bank analyst says. A Harris win would be just OK for crypto.

  • Simple PCB Repairs Keep Old Vehicle Out of the CrusherFor those of us devoted to keeping an older vehicle on the road, the struggle is real. We know that at some point, a part will go bad and we’ll learn that it’s no longer available from the dealer or in the aftermarket, at least at a reasonable cost. We might get lucky and find a replacement at the boneyard, but if not — well, it was nice knowing ya, faithful chariot.
    It doesn’t have to be that way, though, at least if the wonky part is one of the many computer modules found in most cars made in the last few decades. Sometimes they can be repaired, as with this engine control module from a Ford F350 pickup. Admittedly, [jeffescortlx] got pretty lucky with this module, which with its trio of obviously defective electrolytics practically diagnosed itself. He also had the advantage of the module’s mid-90s technology, which still relied heavily on through-hole parts, making the repair easier.
    Unfortunately, his luck stopped there, as the caps had released the schmoo and corroded quite a few traces on the PCB. Complicating the repair was the conformal coating on everything, a common problem on any electronics used in rough environments. It took a bit of probing and poking to locate all the open traces, which included a mystery trace far away from any of the leaky caps. Magnet wire was used to repair the damaged traces, the caps were replaced with new ones, and everything got a fresh coat of brush-on conformal coating.
    Simple though they may be, we really enjoy these successful vehicle module repairs because they give us hope that when the day eventually comes, we’ll stand a chance of being able to perform some repair heroics. And it’s nice to know that something as simple as fixing a dead dashboard cluster can keep a car out of the crusher.

    For those of us devoted to keeping an older vehicle on the road, the struggle is real. We know that at some point, a part will go bad and we’ll learn that it’s no longer available from …

  • Release details
    Release title:
    Nascar
    Main artist name:
    Plexine
    Release date:
    18th Oct, 2024
    https://publme.lnk.to/Nascar
    #newmusic #Release #Music #indepedent #artist #experimental #hiphop

    Listen to Nascar by Plexine.

  • Artificial Intelligence Runs on ArduinoFundamentally, an artificial intelligence (AI) is nothing more than a system that takes a series of inputs, makes some prediction, and then outputs that information. Of course, the types of AI in the news right now can handle a huge number of inputs and need server farms’ worth of compute to generate outputs of various forms, but at a basic level, there’s no reason a purpose-built AI can’t run on much less powerful hardware. As a demonstration, and to win a bet with a friend, [mondal3011] got an artificial intelligence up and running on an Arduino.
    This AI isn’t going to do anything as complex as generate images or write clunky preambles to every recipe on the Internet, but it is still a functional and useful piece of software. This one specifically handles the brightness of a single lamp, taking user input on acceptable brightness ranges in the room and outputting what it thinks the brightness of the lamp should be to match the user’s preferences. [mondal3011] also builds a set of training data for the AI to learn from, taking the lamp to various places around the house and letting it figure out where to set the brightness on its own. The training data is run through a linear regression model in Python which generates the function that the Arduino needs to automatically operate the lamp.
    Although this isn’t the most complex model, it does go a long way to demonstrating the basic principles of using artificial intelligence to build a useful and working model, and then taking that model into the real world. Note also that the model is generated on a more powerful computer before being ported over to the microcontroller platform. But that’s all par for the course in AI and machine learning. If you’re looking to take a step up from here, we’d recommend this robot that uses neural networks to learn how to walk.

    Fundamentally, an artificial intelligence (AI) is nothing more than a system that takes a series of inputs, makes some prediction, and then outputs that information. Of course, the types of AI in t…

  • Qobuz launches ‘first of its kind’ high-fidelity streaming and download service in JapanJapan's music market lags behind others when it comes to adoption of streaming services, and Qobuz sees an opportunity in that.
    Source

    Japan’s music market lags behind others when it comes to adoption of streaming services, and Qobuz sees an opportunity in that.

  • NetEase Cloud Music inks deal to give its subscribers in China 30-day exclusive access to releases from K-Pop firm Kakao EntertainmentNetEase is increasingly positioning itself as the place to go for K-pop in China's music streaming market
    Source

    NetEase is increasingly positioning itself as the place to go for K-pop in China’s music streaming market.