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- in the community space Tools and Plugins
Focusrite extend Control 2 support Focusrite have just launched an update that extends Control 2 software support their Scarlett 3rd Gen, Clarett+, Clarett USB and select Scarlett 2nd Gen USB audio interfaces
Focusrite extend Control 2 support
www.soundonsound.comFocusrite have just launched an update that extends Control 2 software support their Scarlett 3rd Gen, Clarett+, Clarett USB and select Scarlett 2nd Gen USB audio interfaces
- in the community space Music from Within
Why Gen Z’s most culturally powerful rappers aren’t its biggest starsCultural relevance in hip-hop has decoupled from mainstream scale. The artists proving it are reshaping where the industry should be looking, says Diana Umana…
SourceWhy Gen Z’s most culturally powerful rappers aren’t its biggest stars
www.musicbusinessworldwide.comCultural relevance in hip-hop has decoupled from mainstream scale. The artists proving it are reshaping where the industry should be looking, says Diana Umana…
Technics celebrates 55th anniversary of the SL-1200 turntable with limited drop of gold-accented modelsTechnics is launching a special, limited-edition version of the SL-1200 turntable for its 55th anniversary.
Marking this significant milestone for the SL-1200 Series, the drop will be released in September 2026 with only 12,000 units available. Each turntable will feature an individually engraved anniversary badge featuring its serial number, and offer classy gold accents.READ MORE: KRK’s V Series Five studio monitors feature wireless control, so you can tweak them without leaving your seat
The foundation of the SL-1200 story begins with Technics’ pioneering direct-drive technology. In 1970, it introduced the SP-10, widely recognised as the world’s first direct-drive turntable.
The SL-1100 followed in 1971, combining direct drive with an integrated tonearm and compact construction, before the SL-1200 arrived in 1972 as the model that would become a global reference point for club and DJ use.
This new anniversary version will be available in seven colours: Gold, Blue, Red, Black, Green, White, and Grey. All colours include a gold anodised S-shaped aluminium tonearm, a platter with a gold coloured rim and strobe marks, matching gold knobs and buttons, a gold finished tonearm base, the commemorative anniversary badge, and a specially designed gold themed slip mat.
Credit: Technics
As for its technical features, the SL-1200 55th Anniversary Edition will be based on Technics’ MK7 platform, meaning it will carry the iron-coreless direct drive with single-stator/single-rotor, with digital control for speed stability and fast start-up time.
Speed can be adjusted with a pitch of up to +/- 16 percent via the classical vertical pitch fader. The aluminium S-shaped tonearm aids precise tracking of the vinyl grooves, while its adjustable height allows for usage of a wider variety of pickup cartridges. Completing the model is a Reverse Play mode.
The Technics SL-1200 55th Anniversary Edition is planned for global release in September 2026. Find out more via Technics.
The post Technics celebrates 55th anniversary of the SL-1200 turntable with limited drop of gold-accented models appeared first on MusicTech.Technics celebrates 55th anniversary of the SL-1200 turntable with limited drop of gold-accented models
musictech.comTechnics is celebrating 55 years of the SL-1200 turntable with a limited release of a gold-accented anniversary model this September.
Guilt-Free AI: These 6 AI music tools actually pay the artists behind them
AI should be exciting. In a shockingly short amount of time, this tech has spawned new tools, techniques, sounds, and workflows. But despite all the creative potential this opens up, some of the world’s biggest AI companies have managed to turn what could be a positive into a queasy negative.
With an amoral ‘sucks to be you’ ethos and dubious legal justifications, the sum of all human-made music has been inhaled by the algorithms and belched back at us.
But thankfully, some companies are developing AI with music and musicians front of mind.
What makes an AI music tool ethical?
Some may argue that ‘ethical’ and ‘AI’ don’t belong in the same sentence. However, there are plenty of developers and creatives using the technology in ways without stealing creative works to train their software.
When we talk about ethical AI in the context of this article, we’re looking specifically at brands that work collaboratively with musicians, producers and artists to build tools for other creators to use. Far from “make my record sound like XYZ artist”, these tools license material from their collaborators to empower your music-making process. Crucially, these brands also don’t use your material to improve their products.
If you’re looking to harness AI in your music in a more ethical way, these tools should be top of your list.
LANDR
Images: LANDRYou could argue that mastering was the canary in the AI coal mine. Long before we had full song generators and near-perfect vocal deepfakes, computers were mimicking mastering engineers with ear-catching results.
First to gain popularity was LANDR, offering algorithmic mastering services as early as 2014. Although it didn’t prove immensely popular upon launch, in the intervening years the company has steadily improved its algorithms by learning directly from consenting mastering engineers.
Now, even with plenty of stiff competition, LANDR arguably still offers the best balance of affordability, flexibility, and quality. The only downside is that its online mastering comes bundled with music distribution services and other plugins, so if you don’t want these, you’ll have to shell out for the company’s standalone mastering plugin.
Neutone
Project LYDIA by Roland and Neutone. Image: PressHow can we create brand new, never-before-heard sounds with AI? That’s what Neutone hopes to find out. Committed to the ethical use of AI from day one, it’s come armed with datasets either recorded in-house or sourced from the public domain.
From that data, Neutone built Morpho, a tone morphing plugin that takes real-time audio input and transforms its timbre based on the sonic characteristics of an AI model. In simple terms, this means you could use your voice to output drums or use a guitar riff to drive Gregorian chants.
In collaboration with artists, with whom it shares 50% of the model’s profits, Neutone’s already arrived at some fascinating places. One AI model was solely trained on human heartbeats — we’ll leave you to imagine what you could make with that. For an added layer of transparency, you can check out how each model was trained and sourced right inside the plugin.
With the ethics sorted, Neutone is pushing to discover new timbres. This includes a partnership with Roland to embed AI into a physical stompbox, currently named Project LYDIA. On the side, it also has a handful of Max for Live Ableton objects that are worth checking out.
Voice-Swap
Credit: Voice-Swap
AI voice cloning gained a bad reputation early on, and for good reason. While many companies had zero qualms about offering dodgy ripoffs of famous singers and actors, Voice-Swap pursued a radically different path.
From the get-go, it chose to partner directly with singers to create artist-authorised voice models that could legally be used in commercial music. Voice-Swap also adopted a revenue model that pays 50% of the platform’s subscription fees directly to the artists involved.
Beyond the ethics, its voice cloning tech is among the best in the business, and with a VST plugin available and with options to create your own custom voice models, it’s a great option for producers and singers alike.
ACE Studio
ACE Studio 2.0 interface. Image: MusicTechPerhaps the only way to know what AI music tools will work in the future is to go all in on a head-to-toe AI workstation. It’s a bold move, but ACE Studio is willing to make the leap.
ACE has built a DAW overflowing with AI features, from generating instrumental parts to rendering entire songs from a sketch. In our review, we thought the AI text-to-music concepts weren’t quite there yet, but amongst the many trials and errors there was something to be said for its AI vocal models.
With the musicians involved paid and compensated for their work, we felt free to explore the 140 vocal models on offer. They were stunningly realistic, easy to use with no experience, and there was the added ability to mix and match, blend and tinker with the models to build custom tones.
Moises AI
Moises AI’s Stem Generator. Image: Moises AI
AI in music is a topic almost certain to kick off debate. However, one use you rarely hear people grumble about is stem separation — because it’s just so damn useful. The ability to split a finalised recording into its constituent parts has been a game changer for DJs, remix artists, and anyone needing to perform some audio restoration.
Moises AI partners with musicians, labels and platforms to fully license the music data its models are trained on. In addition, Charlie Puth was appointed as chief music officer of the brand this year, joining Jordan Rudess and Cory Henry as a music partner of the brand.
Major DAWs such as Ableton Live 12, FL Studio and Logic Pro now boast built-in stem separation tools. But, if you’re looking for a focused, lightweight, cheap solution that commits to ethical AI development, then Moises AI is a strong option.
Safari Audio Meaw Chain
Meaw Chain mastering chain. Image: MusicTechSafari’s Meaw Chain is one of the most interesting AI music plugins to hit the market this year. The premise is simple: play some audio in your DAW, let Meaw Chain analyse it, enter some text prompt directions, and within a few seconds you’re furnished with a full plugin chain. This is a nuts-and-bolts application of AI that, at least for some, will be far more welcome than stem or full-song generators.
The plugin is based on the custom-made, in-house AI model that’s used on Safari’s Meaw Assist, with a stated commitment to never train its AI on customers’ audio. Meaw Chain supports a growing list of third-party plugins, and the ability to set individual parameters within those third-party plugins, which opens up some genuinely new workflows for bedroom producers.
Our review noted a number of drawbacks in this initial release, but luckily ethics wasn’t one of them. This innovative plugin chain builder is definitely one to keep an eye on.
Why You Can Trust MusicTech
MusicTech reviews hundreds of new products every year, from powerful synthesizers, DAWs and pro plugins through to everyday headphones and portable speakers. Our expert reviewers are producers, engineers and enthusiasts with hundreds of years of collective experience, with a keen ear to the ground on new trends and technologies.
Every guide on MusicTech is created by a producer, musician and tech enthusiast just like you. We understand what you’re looking for when searching for a new MIDI controller, and we want to ensure you purchase genuinely useful products for your craft. So you can guarantee that every product MusicTech recommends to you is a product we’d be happy to have in our studios.
Check out more buyer’s guides on MusicTech here.
The post Guilt-Free AI: These 6 AI music tools actually pay the artists behind them appeared first on MusicTech.Guilt-Free AI: These 6 AI music tools actually pay the artists behind them
musictech.comLANDR, Moises AI, Voice-Swap and more: the AI music plugins that license their training data and share revenue with the artists behind it
- in the community space Tools and Plugins
FrozenPlain updates Floe, its FREE sample library player
FrozenPlain has released Floe 2.0, a major update to its free and open-source sample library player for Windows, macOS, and Linux. We covered Floe in beta last year, when it was already looking like a more modern successor to FrozenPlain’s older Mirage engine. Version 2.0 feels like a big update, and it’s worth checking out [...]
View post: FrozenPlain updates Floe, its FREE sample library playerFrozenPlain updates Floe, its FREE sample library player
bedroomproducersblog.comFrozenPlain has released Floe 2.0, a major update to its free and open-source sample library player for Windows, macOS, and Linux. We covered Floe in beta last year, when it was already looking like a more modern successor to FrozenPlain’s older Mirage engine. Version 2.0 feels like a big update, and it’s worth checking out
- in the community space Tools and Plugins
Panoramic from Panorama Labs Created after years of creating custom processing chains, experimenting with different routing options and creating a number of experimental processors, Panoramic provide users with detailed control over a track's stereo image, but without relying on any delay or phase-based processes that harm mono compatibility.
Panoramic from Panorama Labs
www.soundonsound.comCreated after years of creating custom processing chains, experimenting with different routing options and creating a number of experimental processors, Panoramic provide users with detailed control over a track's stereo image, but without relying on any delay or phase-based processes that harm mono compatibility.
Cradle State Machine Alt Textures relies heavily on its epic sounds$99 ($79 introductory offer), cradle.app
Alt Textures is the 11th sound collection for Cradle State Machine, created by producer and former Bring Me The Horizon keyboardist Jordan Fish, who collaborated on the initial sound capture with Periphery guitarist Misha Mansoor. The collection includes leads, pads, basses, rhythmic patches, and outlandish sound effects designed to give your productions a dark, cinematic edge.READ MORE: “There’s no rules and nothing you can’t do”: Jordan Fish on production without boundaries
The sounds were created with the very same hardware synths and effects Fish uses in his production workflow, and he also brought important contributions in the form of a selection of patches specially designed by producers and heavy-hitters in the sound design game like Mick Gordon, Noah Sebastian, and Zakk Cervini.
As an instrument, State Machine uses a sample-based architecture with dual layers and sufficient synth parameters to reshape any sound in the library and meld it with your own production style. However, Alt Textures is a genre- or aesthetic-specific collection, so you’re buying into the style of the sounds and the vision of the musicians who created them. This means I can’t expect to find sounds that suit every niche, but there are certainly areas where stylistic intersection allows crossover into applications I may not have expected, so I’m exploring Alt Textures to find out about its capabilities and limitations.Using State Machine
Many synth purists sneer at sample-based synth instruments, often referring to them as simply a ‘ROMpler’ when describing them. However, for producers looking to find the right sounds and immediately incorporate them into their arrangements, State Machine is a platform that certainly doesn’t overwhelm you technically or interrupt your creative flow.
State Machine uses two layers for each patch, which can be linked with a leader/follower hierarchy or controlled independently across the Synth and Audio Effects sections, while the macros and MIDI effects are global. Within Alt Textures, which has 232 patches, there is a collection of 67 sound sources that can be filtered according to their characteristics and used across the two layers.
While State Machine doesn’t have an additional synthesis engine like Omnisphere to let you combine synthesis with samples, it does have some basic synth waveform samples and provides a straightforward platform for sound shaping and creating expressive instruments from well-crafted sample layers.
With a choice of mono, poly, duo, or legato modes in the Source section, you can determine your approach with any sound, and the MIDI effects allow you to define the scale, create chords from single-note input, and build sequences with an arpeggiator. Meanwhile, you can change the way the sample is triggered with the amp envelope, or shape it dynamically with the filter and LFO, as well as a selection of five effects unique to Alt Textures, including a custom DIY distorted chorus created by Jordan Fish, bitcrusher, tape saturation, modulated delay, and reverb.
For a commercial music producer or composer, this makes the State Machine instruments appealing because the sound design work has been done for the most part, so you can easily rework the sounds that catch your ear into your projects without having any previous experience with synthesizers. While each State Machine collection is relatively small compared to the average preset library, it never feels limited – I always manage to find a group of sounds I could easily repurpose and knit together.
Image: Press
Exploring Alt Textures
Browsing through the Alt Textures sound library, I’m particularly impressed by the attention to detail in terms of the layering of each sound, and how alive and organic it feels to play. Naturally, many of these sounds are designed to cut through heavy rock mixes with guitars, so they have a distinctive edge to them when played in isolation. However, this isn’t a problem because State Machine allows you to bypass effects and solo each sound layer to quickly find the part of each sound you actually want to work with.
In this process, I discover that the quality of the built-in effects is incredible and each one really adds a unique flavour in a warm and natural way, with a simple set of controls that prevent you from getting lost in the sauce. Although you can’t manipulate sample-based sound sources with the same level of flexibility and control as synth waveforms, the quality of the filter and envelopes in State Machine allows you to sweeten sounds and change the focus of sounds that are perhaps too far forward in the mix.
The range of sound sources—synth layers, guitars, vocals, stabs, plucks, and more—lets you replace a component of a sound to give it a different timbre or change the character and feel of the instrument completely using synth parameters and effects. While most of the sounds will easily suit bright and punchy rock, EDM, or pop mixes, there is also potential for use in motion picture scoring; the macro controls on the home page make it easy to automate risers and other time-based effects to suit the pace of your composition.
What stands out to me is the sheer simplicity of the workflow and the fact that I don’t feel the need to add anything to these instruments once I have arranged them. With a few elements working together, they sound relatively polished and mix-ready, which is something that certainly favours professional workflows, hence the popularity of Kontakt instruments for commercial applications such as film scores and advertising music.
Image: Press
Is there more to Cradle’s State Machine than meets the eye?
Although somewhat limited in their applications, it is refreshing to find that State Machine collections like Alt Textures do what they say on the tin, as it were. Rather than becoming your go-to instrument, each collection is a specifically curated selection of shades within your palette. Like a sample pack designed for a particular music style or film genre, they are ideal tools to reach for when that particular project comes along.
In the case of Alt Textures, this could be an EP you’re producing for an artist with a dark cyber-punk aesthetic, a soundtrack for an intriguing action film, or for scoring a futuristic sci-fi game.
The only thing that doesn’t make sense about the State Machine collections is that, although the control interfaces are identical (except for the themed graphics), the presets and sound sources are not interchangeable, and your DAW recognises each one as a separate plugin.
If there was integration between the 11 State Machine libraries within a single plugin interface, it would instantly become a far more powerful instrument and sound creation tool. Hopefully, this is something Cradle will look into in the future because it would add loads of value to the platform and all the hard work done by the talented sound designers who created these instruments. Rather than cherry-picking, it would incentivise purchasing the entire suite of State Machine instruments as a bundle.
Until then, Alt Textures remains a niche purchase that will suit those with appropriate projects in mind, rather than forming part of a larger, essential toolkit for all.
Image: Press
Key featuresCurated sound library created with hardware synths and effects
232 patches from 67 sound sources
AU, VST3, and AAX plugin formats
Collection works within Cradle’s State Machine instrument
Dual-layer sound source blending
5 effects including reverb, delay, and tape saturation
Creative MIDI effects for inspiring new ideasThe post Cradle State Machine Alt Textures relies heavily on its epic sounds appeared first on MusicTech.
Cradle State Machine Alt Textures relies heavily on its epic sounds
musictech.comAlt Textures is a new sound collection for Cradle’s sample-based synth instrument with a dark and heavy aesthetic – read the MusicTech review
Jordan Fish doesn’t want you to sweat about the details when you’re making music“I’m not an expert in synthesis by any stretch of the imagination; I just know what I like,” says Jordan Fish with a modest shrug. Lucky for us, he likes apocalyptic levels of distortion, sizzling synth leads, and pads deep enough to swim in.
As a member of British metalcore giants Bring Me The Horizon, Fish helped expand the band’s sound after joining the outfit in 2012. Across a five-album run, his songwriting, production, and rough-edged approach to synthesis played a key role in the act’s rise to become one of the most popular heavy bands in the world.READ MORE: Cradle State Machine Alt Textures relies heavily on its epic sounds
Since departing the band in 2023, Fish has been far from idle. He’s now among the most in-demand producers in metal, working on high-profile singles for acts like Babymetal and Evanescence’s Amy Lee, and helping craft career-best albums from more experimental artists like Poppy.
Now, he’s partnered with plugin maker Cradle to release State Machine: Alt Textures, a punchy collection of sounds tailored to the heavier side of music production.With a number of well-regarded plugins under its belt, Cradle’s State Machine sample player has grown into a sprawling series covering everything from early 2000’s digital nostalgia to the sound of retro 8-bit video game soundtracks. Naturally, it was the perfect place for Fish to prove, once again, that synths can hit every bit as hard as the loudest guitar riff.
The seeds for this collaboration were actually planted long ago, with Fish emphasising that both parties have been determined to work together for years. However, it was only in the last 12 months that stars, and schedules, finally aligned.
“The brief for me was to make something that had the type of sounds that I tend to use in heavy music,” Fish says of the plugin’s guiding vision. “They’re probably on the darker side: a little warble, a little grit. But, at the same time, if you take these sounds out of that heavy context, they can work in all styles of music.”
Having spent well over a decade immersed in rock and metal, Fish had plenty of existing material to draw from – however, for Alt Textures he decided to go back to first principles. “We started from scratch,” Fish says of the sample library that powers the instrument. “Obviously I have go-to sounds and synths that I’ve collected over the years, but we wanted to make everything new.”Working alongside Misha Mansoor, of the progressive metal band Periphery, and a few other friends, Fish put together an ensemble of synths and effects pedals and started making noise.
“It was an interesting process for me because it took me a minute to realise how much of the sound shaping can be done within the architecture of the plugin itself,” he reflects. “You don’t want to sample a defined sound with too much cooked into it; you need to leave some room for people to be able to tweak and manipulate the sounds. I had to wrap my head around that and sample things a little cleaner than maybe I would normally like.”
Fish compares the process to curating – making sure the end result was sonically cohesive, without simply repeating the same timbres ad nauseam. “We made a lot of presets, a lot more than ended up in the plugin,” he recalls. “There was a lot of trimming, and then I’d think ‘OK, we’re missing this, we’re missing that’, and we’d go and do it again. We went through that process quite a few times over to refine the presets and make sure they were really strong.”
The amassed samples of guitars, bells, synth leads, and vocals all slot into the easy-to-use architecture of Cradle’s State Machine player – which features the ability to morph between two sample layers, separate sections for audio processing and modulation, and playback control via MIDI chord triggers, arpeggiation, and scale quantise. It’s a plugin paradigm that fits Fish’s rapid-fire writing style, and he says the finished instrument is something he now “uses a lot” in his own productions.
Image: Press
“I work quite fast when I’m creating,” he says. “It’s very song-focused, and speed is of the essence in the way I work. I don’t want to be fussing over details and sounds for too long; I want to keep moving while the song is being formed, I want to be riding the excitement to get that ‘lightning in a bottle’ type of music. I care about that more than I do a very detailed, specific synth sound.
“So this type of plugin suits my process – but it won’t suit everyone,” he allows. “It’s a great tool to have alongside Serum or Omnisphere or a Kontakt library. Obviously you’re still going to need to have those options where you can craft a specific sound or really dig into the preset.”
State Machine’s fast and intuitive engine is also relevant to another group of users: beginners. Fish says that throughout the process one of his priorities was to release something that would feel relevant to producers still learning their craft.
“I had it in my mind that this would be a launchpad for people who are starting out,” he says. “It’s definitely something that I would have found helpful when I was 15 or 16. When you’ve been experimenting and working in music for years and years, you know what to use if you want a certain kind of sound – but, for people at the beginning of their journey creating music, especially in heavier music, they might not yet know what to do.”
To be clear, this is far from a training-wheels instrument, and Fish says he was conscious of the need to balance the needs of both newbies and veterans alike. “It’s about trying to make something that’s appropriate and useful for a starter producer, but that’s still going to be high quality, well sampled, and interesting enough to be usable by someone who’s further down the line.”
Image: Press
An avowed Pro Tools user, Fish eschews the mantle of ‘electronic music producer’ and says his approach still draws on early experiences recording local bands. “From the age of about 16 until 24, I was just working with whoever wanted to come into my studio,” he recalls. “That was my life and I loved it. Really, my process is the same now – it’s just that I was involved with [Bring Me The Horizon] and that has helped me to become a bit more well known.”
To say Fish is ‘well known’ in heavy music circles would be an understatement – the term ‘super-producer’ has been thrown around on more than one occasion. However, in his view, the sound that he’s become known for is less to do with sonics and more to do with songwriting.
“I don’t think my sound is particularly distinguishable because a lot of people do all the things I do,” Fish says plainly. “I think it is probably more about the fundamentals of how a song moves, how it hits for the chorus, how the melody flows – those are the things that are more identifiably me.”
However you define it, Fish’s influence on the bands he works with is easy to spot. In his view, part of that can be explained by how hands-on he is as a producer. “It’s very rare that I come in as a producer for pre-existing songs,” he explains. “More often than not, if I’m working with someone, the songs are created from zero. I work in heavy music a lot and there are things I naturally do. So, if I’ve helped write and create something, it’s hard to take my sound entirely out of that equation.
Image: Press
“But the stronger the vision of the artist, the stronger their identity, the easier it is for me to help nurture it,” Fish continues. “What I really like is when there’s an artist who will say, ‘I want the album to be about this, I want to use these kinds of instruments.’ I love that kind of challenge.”
It would also be a mistake to assume that his style will forever stay rooted in rock and metal. In conversation, he references a number of as-yet-undisclosed projects that push beyond what he’s done in the past. Moreover, Fish is adamant that, even with all his accomplishments as a songwriter and producer, he still sees room to grow and habits to break.
“There’s still this barrier of ‘stuff I’ve learned you shouldn’t or can’t do,’” he muses. “You can’t have a chorus without cymbals on it, or the guitar needs to be this loud. I’m still learning that, really, none of it applies, ever. You’ve got to try and stay in touch as a listener and not resort to defaults because you’ll miss out on so much potential good stuff. If you want to have a thousand synths doing one part, then do it, and if you want to just have one synth alone for three minutes, then just do that too. There are no rules and nothing you can’t do.”
The post Jordan Fish doesn’t want you to sweat about the details when you’re making music appeared first on MusicTech.Jordan Fish doesn’t want you to sweat about the details when you’re making music
musictech.comJordan Fish talks his Cradle plugin collaboration, why it’s now part of his production workflow, how to catch lightning in a bottle and more
Vibe coding of #musicproduction #Plugins with #AI ? - Sounds like the interesting experience, but I wonder how practical is it in details and interoperability in particular
Vibe coding has come for music plugins – are we witnessing a revolution?“AI works so well that now our internal sound designers can build products in two days that would have taken our entire dev team a whole year. It’s unbelievable.” Casey Kolb, CEO of Lunacy Audio, had no... ...Vibe coding has come for music plugins – are we witnessing a revolution?“AI works so well that now our internal sound designers can build products in two days that would have taken our entire dev team a whole year. It’s unbelievable.”
Casey Kolb, CEO of Lunacy Audio, had no plans to use AI in the company’s forthcoming plugin release. But while most of the music industry has been focused on deepfakes and full song generators, in the last six months something arguably even more impactful is happening in the world of music software. Lunacy is one of many developers just trying to keep up.READ MORE: Anukari is a unique modelling synth that dares to be different, but how does it fit into my workflow?
“We’re trying to navigate this. It’s very weird; we weren’t even planning for it. It threw everything up in the air, and it was like ‘oh my god, maybe this is the future.’”
AI-assisted software development, or ‘vibe coding’, has the capacity to shortcut old practices, open the doors to complete novices, and have a foundational impact on the field of programming writ large. But what does this mean for audio development? In the case of Lunacy, that meant taking their human-made code and using AI to experiment and iterate on their designs at an astounding rate.
Kolb spent years building his team of human engineers. Talented audio developers are rare in his experience, and refining the development workflow took time. Before AI came onto the scene, the team at Lunacy manually coded CUBE, a sample-based virtual instrument and BEAM, a multi-effects plugin.
Lunacy’s next project, dubbed NOVA, invites people to build, share and remix plugins “like Google Docs for audio”. It never originally involved AI at all, but with the codebase already built, Kolb and his team took the chance to see what more AI could do with it.
Lunacy NOVA. Image: Press
“We had already built by hand a custom audio engine to make our product work. AI already has access to our algorithms and infrastructure paradigms, so all it is doing is coding – putting together the Lego blocks that we’ve handed it.”
If AI is having an impact for companies, it’s an even bigger shift for solo developers. As a former tech lead at Google and first-time plugin developer, Evan Mezeske wanted to combine his love of music with his background in programming. The result is Anukari, a weird and wonderful physics-based synth that takes inspiration from the 3D modelling environments usually found in video games.
At first, AI was simply a curiosity, and he did the first couple of years’ work the old-fashioned way. When Mezeske finally got round to seeing what AI could do, his initial reaction was mixed. “I was seeing it do things that I’ve spent my whole life getting good at […] and now there’s a robot that does my job. I went through a period where I was shocked and disoriented.”
“But at some point I realised I had to come to terms with the fact that this is how the world is now. I was like, okay, well, what does this mean for me? It means that I, as a solo entrepreneur, can’t afford to get help programming. But I can afford Claude.”
The allure of Large Language Models such as Claude, ChatGPT and Gemini is that you can talk to them in natural language and ask them to execute entire development cycles from design to testing to executing code. Experienced programmers might use it to bridge between languages they’re not familiar with, but people who have never written a line of code can also get AI to build their idea.
The danger here is that this paradigm might result in low-quality, buggy and uninspiring music software, as a consequence of developers not fully understanding the code being produced. This is something Kolb is aware of: “We don’t want everyone and their grandmother to come in and build awful things and share them. We’re trying to really curate the system such that it’s tasteful.”
Evan Mezeske. Image: Christopher Marchetti
Vibe coding might seem easy, but the reality is music software requires dedication and hard work to orchestrate something that not only operates, but performs well and sounds great too. Vibe coding might be a gateway to a new generation of plugin makers, but for Mezeske, the quality of new software will be determined by how much detail, direction and effort goes into the AI and Human working process.
“If vibe coding means I say ‘build Anukari’, it’s going to go off and do something awful. But in terms of the prompts that I gave Claude for the 3D renderer, it was something like a thousand chat interactions, starting with a huge thousand-line design essay and then a thousand iterations on that where I gave it feedback and provided direction. Is that vibe coding? I’m not sure. Personally, I think of vibe coding as somebody providing a lot less direction, in which case I think the results are going to be pretty poor.”
Furthermore, audio development comes with challenges that are highly unique to the industry. As Mezeske found out, audio software has to run on multiple operating systems, a long list of different DAWs, and there are all sorts of features worth considering from MPE to multichannel to microtunning and MIDI 2.0. “There’s just this vast surface area of contact points with other parts of software that are complex. It has to be in real-time, and on top of that it can’t crash. I mean, that’s insane, right?”
Anukari UI. Image: Press
At Lunacy, the secret recipe that goes into their DSP development is not something Kolb is ready for AI to cook with just yet. “It’s not perfect. Earlier this year, we were trying to figure out how Claude Code would fit into our workflow. If you used it on certain deep-level things like DSP algorithms or something, it would often fail or mess something up. It’s gotten better, but we kind of avoid using it on anything that’s too delicate.”
Nonetheless, AI has suddenly made music plugin and software creation exponentially more accessible, allowing musicians and producers to build bespoke tools that fit their needs exactly.
For Scott Young—a producer by night and a former front-end developer—AI helped him overcome personal learning difficulties to build his first plugin. Based in Hong Kong, he couldn’t find many local studios that were developing audio software, and so “found the courage to do it” himself. The result was Acetate, born from a need to create quick club-ready masters for the venues he was performing at.
Scott Young. Image: Press
Although Young’s project began as a means to solve his own problem, ultimately he’s determined to create a high-quality tool that others find useful too. “I wanted to make a statement that this could be done,” says Young. “That it could be done at studio-quality output. Just because I couldn’t do it on day one doesn’t mean that I can’t do it a year later.”
As the barrier to plugin development lowers, we might see a renaissance of plugins that are niche, esoteric, and unique — just as we did at the turn of the millennium with the introduction of the VST standard. On the other hand, we might be hit with a wave of bad plugins, poorly optimised or full of bugs, with bad actors hoping to make a quick buck.
In the current AI-sceptic landscape, getting the balance right for both users and plugin makers is difficult but necessary. For Kolb, it’s a matter of seizing the tools before they are co-opted by others.
Acetate analysis. Image: Press
“If you’re in the camp of ‘let’s never touch it, it’s only evil’, I think that’s wrong. We’re going to get swallowed alive by the evil tech giants if we do that. We need to find out how to harness this superpower in a way that feels creative so we can beat companies that are trying to bypass the creative process.”
At a time when the plugin and software market is arguably over-saturated, AI might—in the right hands— have a surprisingly positive impact on music software.
As Mezeske puts it: “To me, the cool thing about music is the human creative process and the way that that connects to other people. I like the idea of superhuman cyborg people realising ever more of their creative dream in more detail. If the AI tools are amplifying a human being’s creative process and the agent is helping realise that much more rapidly than they could on their own, I think that’s very cool.”
The post Vibe coding has come for music plugins – are we witnessing a revolution? appeared first on MusicTech.Vibe coding has come for music plugins – are we witnessing a revolution?
musictech.comAI-assisted plugin development is redefining how music software gets made, and by whom. Read on to find out more
- in the community space Music from Within
The Night the Rolling Stones Played Altamont - And Nobody Could Stop What Happened Next
https://www.allmusic.com/blog/post/the-night-the-rolling-stones-played-altamont-and-nobody-could-stop - in the community space Tools and Plugins
ProWave Audio GainStageAll You Need Is Just a Volume An all-in-one gain-staging plugin for your channel strip. One module combining: -Gain control: precise level adjustment -Phase rotation: align phase cleanly -High-pass filter: clean up unwanted low end An essential tool to prep your signal before it hits the rest of the chain. Also perfect for post-automation tweaks! Already wrote your volume automation but just need to nudge it a few dB up or down? Drop this on top instead of touching the automation itself. Looks as good as it sounds: a clean analog-style interface that's a pleasure to look at while you work. Format: VST3, AU Great for: mix engineers, producers, anyone who wants fast, clean gain-staging. Read More
https://www.kvraudio.com/product/gainstage-by-prowave-audio?utm_source=kvrnewindbfeed&utm_medium=rssfeed&utm_campaign=rss&utm_content=37171 AI automation startup Relay shuts down, staff joins Google’s Chrome team"We have some really ambitious plans to help you work with AI in Chrome to get things done, and I’ll have more to share soon," Jacob Bank, Relay founder and CEO, said.
AI automation startup Relay shuts down, staff joins Google's Chrome team | TechCrunch
techcrunch.com"We have some really ambitious plans to help you work with AI in Chrome to get things done, and I’ll have more to share soon," Jacob Bank, Relay founder and CEO, said.
OCC approves Trump family crypto company for trust charterThe US financial regulator gave conditional approval for World Liberty Financial’s charter bid as ten Democrats signed onto a bill to “prevent corruption in banking applications.“
OCC approves Trump Family Crypto Company for Trust Charter
cointelegraph.comThe OCC noted concerns about potential conflicts of interest involving the Trump family in World Liberty’s application, but said staff “acted consistently with their statutory duties and ethical obligations.“
- in the community space Music from Within
Sunset Marquis Hotel’s Legacy Recounted at Events with Lzzy Hale and Sharon OsbourneHeld at Landmark Theatres on Sunset Boulevard, just steps from the Sunset Strip, the double-header premiere of If These Walls Could Rock celebrated the new documentary chronicling the legendary history of the Sunset Marquis Hotel. Friday, August 14 featured a Q&A with Allison Hagendorf and Halestorm’s Lzzy Hale, while Saturday, August 15 featured MC contributor Lyndsey Parker, and Sharon Osbourne.
Directed by Tyler Measom and Craig A. Williams, the 93-minute documentary spans more than 60 years of Sunset Marquis history and features over 40 music-industry figures, including Bruce Springsteen, Ringo Starr, Slash, Dave Grohl, and Morrissey. The film also explores the relationship between father-and-son owners George and Mark Rosenthal and the hotel’s evolution alongside Los Angeles’ changing music scene.
Following Friday’s screening, Hale recalled first arriving in Los Angeles with her band, stopping at the hotel’s famed bar and running into the late, great Amy Winehouse.
Saturday’s screening welcomed guests including Howie Mandel, followed by a Q&A in which Sharon Osbourne recalled the Osbourne family’s many stays at the Sunset Marquis, describing it as a place where Ozzy felt comfortable being himself. She also expanded on a story from the film about daughter Kelly Osbourne trying cocaine for the first time at the hotel, revealing that Courtney Love was the previously unnamed rock star who gave it to her. These stories offer just a glimpse into the countless tales brought to life throughout the documentary.
If These Walls Could Rock is a worthwhile watch for music fans interested in the stories behind one of Los Angeles’ most storied rock 'n' roll hotels - a place some rock stars still regularly call home while in town. The film is now playing in select theaters and is available to watch digitally on Apple TV and Prime Video.The post Sunset Marquis Hotel’s Legacy Recounted at Events with Lzzy Hale and Sharon Osbourne first appeared on Music Connection Magazine.
https://www.musicconnection.com/sunset-marquis-hotels-legacy-recounted-at-events-with-lzzy-hale-and-sharon-osbourne/?utm_source=rss&utm_medium=rss&utm_campaign=sunset-marquis-hotels-legacy-recounted-at-events-with-lzzy-hale-and-sharon-osbourne



