Reactions

  • Where Did All the Halloween Music Go? 🎃What is the relationship of music to Halloween, and why don't we have an established oeuvre of Halloween music like at Christmas?
    The post Where Did All the Halloween Music Go? 🎃 appeared first on Hypebot.

    What is the relationship of music to Halloween, and why don't we have an established oeuvre of Halloween music like at Christmas?

  • The Very Loud Indeed Co. SHIFT II: Hybrid Scoring TransitionsIMPORTANT: This product requires the full version of Kontakt 6.8 or higher. It will not work with Kontakt Player.. SHIFT II is the sequel to our acclaimed transitions library for Kontakt, SHIFT. Like its predecessor, it allows you to bridge different sections of a music piece seamlessly and it covers multiple genres, from tense drama to frenetic action to bone-chilling horror. It contains 320 tempo-synced transitions, all of which have been designed to be stackable and played in any key. All the transitions in SHIFT II are automatically synced to the tempo of your DAW, and every one of them can be played across a range of one and a half octaves. Features • 320 sound files at 24-bit / 48 kHz resolution in a compact ~2 GB footprint • Highly dynamic tempo-synced and pitched transitions • All sounds can be accessed with a 61-key (or larger) MIDI controller without touching the GUI or shifting octaves • Clean and intuitive GUI • All WAV files are included, so you can use them in your DAW or other samplers. REQUIREMENTS • Full version of Native Instruments' Kontakt 6.8 or higher (SHIFT II won't work with Kontakt Player) • MacOS 10.13 or higher, i5 CPU • Windows 7 or higher, i5 or equivalent CPU • Graphics hardware support for OpenGL 2.1 or higher • 6 GB RAM • 2 GB of free hard drive space. Read More

  • Is Daft Punk’s Guy-Man working on an album? This music executive has seemingly dropped a massive hintAll remains quiet in the Daft Punk camp, except for a virtual reunion in Fortnite of course, but it seems that Guy-Manuel de Homem-Christo could potentially be working on a new project.
    Daft Punk called it quits back in 2021, but a fan appears to have spotted a hint that Guy-Man is making a solo album. Posting in the Daft Punk Subreddit, they’ve shared a radio interview clip from France Inter with Emmanuel de Buretel, a music executive. Though the conversation is in the French language, Guy-Man appears to be name dropped.

    READ MORE: Robot Rocket might be the closest you can get to a Daft Punk-style vocoder sound without a DigiTech Talker

    De Buretel is the founder of Because Music, but spent nearly two decades working at Virgin Records and EMI prior to the launch. In 1998, de Buretel was named head of Virgin Continental Europe, which broke a number of artists, namely Daft Punk.
    The Redditor says that at the 26:35 time stamp in the interview, de Buretel says “Guy-Man fait son album”, roughly translating to “Guy-man is making his album” in English. Check out the clip below:
    Guy-man ? Album ? byu/BestChibi inDaftPunk

    Meanwhile, Guy-Man’s Daft Punk Counterpart, Thomas Bangalter, recently made an appearance for a DJ set alongside Fred Again.. at a show in Paris. Bangalter’s last live appearance prior to this was at the 2017 Grammy Awards alongside Guy-Man, and the last evidence of him on the decks without his robotic headgear was way back in 2009. Interestingly, Bangalter’s set also doubled as a celebration of the 20th anniversary of Because Music.
    In other recent Daft Punk news, fans also felt touched by their virtual revival within Fortnite, with some saying it gave them some closure on the split. The Daft Punk Experience, which landed on 27 September, was billed as a “first-of-its-kind” in-game event, offering players an immersive trip through a Daft Punk-inspired world.
    The post Is Daft Punk’s Guy-Man working on an album? This music executive has seemingly dropped a massive hint appeared first on MusicTech.

    All remains quiet in the Daft Punk camp, except for a virtual reunion in Fortnite of course, but it seems that Guy-Manuel de Homem-Christo could potentially be working on a new project.

  • The Commodore revival hype train barrels forward, with an Amiga 1200 remake on the wayThe classic 1982 Commodore 64 8-bit home computer had an SID chip whose sound was so sought-after, numerous plugins have tried to recreate it since.
    Back in August, YouTuber Christian Simpson (AKA Retro Recipes) purchased the Commodore licence to create yet another emulation of the C64 from 1982, but instead entirely revived the computer, complete with its era-defining MOS Technology 6581 Sound Interface Device.
    And it seems the Commodore hype is still very much alive, as UK-based vintage tech company Retro Games has revived another classic machine, the Amiga 1200, bringing it into the present day with a number of modern appointments.

    READ MORE: Antelope Audio is giving away MG4+, its faithful digital recreation of a classic Series 500 six-band EQ

    This seems to be a launch geared more towards the gamers than the sound nerds, but hey, you guys loved the Commodore 64 revival when we reported on it a couple of months ago, so we figured you’d still be interested…
    The original A1200 was launched in 1992, and this full-sized replica offers HDMI and Bluetooth connectivity to bring it into the now. It’s available to pre-order from 10 November, and will officially launch in June 2026.
    Retro Games says that its A1200 replica has “everything you remember and more”, including an integrated workbench, a working keyboard, classic mouse, and retro-style gamepad. It also comes with 25 classic games and four save-slots per game, and you can play the games you already own via USB-stick.

    “Step into a time when floppy disks ruled, pixels popped, and imagination had no limits. TheA1200 brings back the spirit of the early ’90s as an astonishingly accurate, full-sized recreation of one of the most loved home computers of its era,” says Retro Games.
    “Just plug it in and power it on to be transported back to a golden age of gaming. Relive the thrill of classics like Beneath a Steel Sky, Lure of the Temptress, Ruff ’n’ Tumble, Defender of the Crown I & II, the Turrican trilogy and The Settlers II, all pre-loaded and ready to play… Whether you’re replaying old favourites or sharing them with a new generation, TheA1200 makes every session feel like 1992 again.”
    Find out more about The A1200 remake via Retro Games. Pre-orders will commence on 10 November.
    The post The Commodore revival hype train barrels forward, with an Amiga 1200 remake on the way appeared first on MusicTech.

    UK-based vintage tech company Retro Games has revived the classic Commodore Amiga 1200 home computer with modern appointments.

  • LAST CALL: SoundMorph Halloween Sale Ends Tonight (Up to 90% OFF + Extra 70% BPB Discount)
    SoundMorph’s massive Halloween Sale wraps up tonight at midnight, and this one’s too good to ignore if you combine it with BPB’s exclusive discount. Every sound library, plugin, and bundle is up to 90% off, and Bedroom Producers Blog readers get an extra 70% off with the code BedroomProducers70off. And yes, that’s not a typo. [...]
    View post: LAST CALL: SoundMorph Halloween Sale Ends Tonight (Up to 90% OFF + Extra 70% BPB Discount)

    SoundMorph’s massive Halloween Sale wraps up tonight at midnight, and this one’s too good to ignore if you combine it with BPB’s exclusive discount. Every sound library, plugin, and bundle is up to 90% off, and Bedroom Producers Blog readers get an extra 70% off with the code BedroomProducers70off. And yes, that’s not a typo.

  • Witness Music History: GRAMMY NominationsThe Recording Academy said on Thursday: "Join the Recording Academy as we reveal the nominees for the 2026 Annual GRAMMY Awards on Friday, Nov. 7 at 8am PT/11am ET!"

    "The GRAMMY nominees will be announced live on the GRAMMYS YouTube, kicking off with Songwriter and Producer of the year."

    SET REMINDER

    LEARN MORE

    "The nominations livestream will feature some of the biggest names in music as they unveil the nominees across all 95 GRAMMY Categories, including Chappell Roan, Doechii, KAROL G, Mumford & Sons, Sabrina Carpenter and many more."

    READ MORE

    The post Witness Music History: GRAMMY Nominations first appeared on Music Connection Magazine.

  • SSL release SSL 360 V2.0 SSL 360 V2.0 provides UC1 users with enhanced integration with Avid’s Pro Tools, delivers some significant functionality updates for UF8 and UF1, and introduces monitoring enhancements for the company’s SSL 12 and SSL 18 interfaces.

    SSL 360 V2.0 provides UC1 users with enhanced integration with Avid’s Pro Tools, delivers some significant functionality updates for UF8 and UF1, and introduces monitoring enhancements for the company’s SSL 12 and SSL 18 interfaces.

  • Navan IPO tumbles 20% after historic debut under SEC shutdown workaroundNavan finished its first day trading at an approximate valuation of $4.7 billion, which is about half of its last private valuation of $9.2 billion.

    Navan finished its first day trading at an approximate valuation of $4.7 billion, which is about half of its last private valuation of $9.2 billion.

  • UMG has struck a new YouTube deal that includes ‘guardrails’ around AI… and 3 other things Sir Lucian Grainge said on UMG’s Q3 earnings callDeal covers both recorded music and music publishing
    Source

  • Iconic Xbox Prototype Brought to LifeWhen Microsoft decided they wanted to get into the game console market, they were faced with a problem. Everyone knew them as a company that developed computer software, and there was a concern that consumers wouldn’t understand that their new Xbox console was a separate product from their software division. To make sure they got the message though, Microsoft decided to show off a prototype that nobody could mistake for a desktop computer.
    The giant gleaming X that shared the stage with Bill Gates and Seamus Blackley at the 2000 Game Developers Conference became the stuff of legend. We now know the machine wasn’t actually a working Xbox, but at the time, it generated enormous buzz. But could it have been a functional console? That’s what [Tito] of Macho Nacho Productions wanted to find out — and the results are nothing short of spectacular.

    The key to this project is the enclosure itself, but this is no simple project box we’re talking about here. Milled from a solid block of aluminum, the original prototype’s shell reportedly cost Microsoft $18,000 to have produced, which would be around $36,000 when adjusted for inflation. Luckily, the state of the art has moved forward a bit in the intervening two decades. So after working with [Wesk] to create a 3D model from reference images (including some that [Tito] took himself of one of the surviving prototypes on display in New York), the design was sent away to PCBWay for production. It still cost the better part of $6 K to be produced, but that’s a hell of a savings compared to the original. Though [Tito] still had to polish the aluminum himself to recreate the original’s mirror-like shine.
    To say the rest of the project was “easy” would be something of an understatement, but it was at least more familiar territory. Unlike the original prototype, this machine would actually play Xbox games, to [Tito] focused on cramming the original era-appropriate hardware (plus a few modern homebrew tweaks, such as HDMI-out) into the hollow X using a clever system of integrated rails and 3D printed mounts.
    Some of the original parts, like the power supply, were simply too large to use. That’s where [Redherring32] came in. He designed a custom USB-C power supply that could satisfy the original console’s energy needs in a much smaller footprint. There’s also a modern SSD in place of the 8 GB of spinning rust that the console shipped with back in 2001. But overall, it’s still real Xbox hardware — no emulation or other funny tricks here.
    At this point, the team had already exceeded what Microsoft pulled off in 2000, but they weren’t done yet. Wanting to really set this project apart, [Tito] decided to replace the center jewel with something a bit more modern. The original was little more than a backlit piece of plastic, but on this build it’s a circular LCD driven by a Raspberry Pi Pico, capable of showing a number of custom full-motion animations thanks to the efforts of [StuckPixel].
    The end result of this team effort is a machine that’s not only better looking than Microsoft’s original, but also more functional. It’s a project that’s destined for a more than just sitting on a shelf collecting dust, so we’re happy to hear that [Tito] plans on taking it on a tour of different gaming events to give the public a chance to see it in person. He’s even had a custom crate made so he can transport it around in style and safety.

    When Microsoft decided they wanted to get into the game console market, they were faced with a problem. Everyone knew them as a company that developed computer software, and there was a concern tha…

  • 99Sounds releases Halloween Sounds, a FREE horror plugin for macOS & Windows
    99Sounds has released Halloween Sounds, a free sample-based virtual instrument designed as a fun little Halloween gift for producers and sound designers. I created this plugin as a small Halloween gift (and to celebrate my 40th birthday, which is on October 31st) for BPB and 99Sounds, providing everyone with an easy way to explore some [...]
    View post: 99Sounds releases Halloween Sounds, a FREE horror plugin for macOS & Windows

    99Sounds has released Halloween Sounds, a free sample-based virtual instrument designed as a fun little Halloween gift for producers and sound designers. I created this plugin as a small Halloween gift (and to celebrate my 40th birthday, which is on October 31st) for BPB and 99Sounds, providing everyone with an easy way to explore some

  • SymphoniQ ArtiQverse ArtiQverse - The Universal Articulation Mapper Create, Auto-Map, Convert, Edit, and Share Articulation Maps Across All Major DAWs. ArtiQverse is a universal articulation-mapping tool that lets you create once and use everywhere. Convert, edit, and share articulation maps across major DAWs - then add iQLense Pro, an automated in-instrument learning add-on that plays through your patch, reads the onscreen articulation names in real time, and auto-builds clean, DAW-ready maps. A built-in community hub, iQSpace, gives you browse/import/upload for thousands of user-shared maps so you're never starting from zero. All learning and OCR run locally on your machine - no cloud processing. _____________________________. What it is (quick version) • Cross-DAW Conversion: import/export maps between Cubase/Nuendo, Dorico, Logic Pro, Studio One, Digital Performer, REAPER (Reaticulate), and Cakewalk. • iQLense (Basic) included: Capture/OCR articulation names from manuals and plug-in GUIs and put an end to tedious typing. • iQLense Pro (Add-On): Automated in-instrument learning - it triggers your patch, reads on-screen articulation names in real time, and builds clean, DAW-ready maps automatically (handles layered/XY/matrix setups). • iQSpace community: Browse, download, and upload maps/templates inside the app. 2,000+ maps and growing. _____________________________. Walkthrough Video (YouTube) _____________________________. Supported DAWs & Formats Cubase / Nuendo (.expressionmap). Dorico (.doricolib / .expressionmap). Logic Pro (Articulation Sets .plist). Studio One (Sound Variations .keyswitch). Digital Performer (.dpartmap). REAPER (Reaticulate) (.reabank). Cakewalk. ArtiQverse native (.artiq with extended metadata). (Planned: Sibelius Sound Sets). _____________________________. System Requirements macOS 10.11+ (Intel & Apple Silicon) and Windows 10/11. 4 GB RAM (8 GB recommended). _____________________________. Copy Protection & Licensing • Perpetual license with online activation (no dongle). • 2 device activations per license. • Internet required for license activation and iQSpace; offline mode available (up to 30 days between verifications). _____________________________. Links and Contact https://www.artiqverse.com/ Read More

  • Get Toots silly sound FX collection by BOOM Library for FREE
    As we find ourselves on the eve of Halloween, it is worth remembering there is wisdom in not taking oneself too seriously – a point you can underscore by downloading the new Toots silly sound fx collection by BOOM Library for free. The pack contains 387 royalty-free sounds in 63 high-quality 96kHz/24-bit WAV files. If [...]
    View post: Get Toots silly sound FX collection by BOOM Library for FREE

    As we find ourselves on the eve of Halloween, it is worth remembering there is wisdom in not taking oneself too seriously – a point you can underscore by downloading the new Toots silly sound fx collection by BOOM Library for free. The pack contains 387 royalty-free sounds in 63 high-quality 96kHz/24-bit WAV files. If

  • “There’ll be some swings and misses across the industry”: Universal Audio CEO is bullish on his firm’s new LUNA AI features – but says AI in music is broadly “overhyped”Look across the industry, and it feels like most, if not all, music technology companies – from hardware purveyors to plugin developers – are looking to integrate some degree of AI with their products. 
    It’s totally understandable; AI (artificial intelligence) remains one of the world’s top buzzwords in late 2025 – and looks like it will continue to do so for many years to come – so it’s no wonder brands are looking to cash in on the hype.
    But does the pursuit of new AI features make sense in every case, and for every brand? Universal Audio CEO Bill Putnam Jr. says not necessarily.

    READ MORE: Universal accused Udio of “unimaginable scales” of copyright infringement. That lawsuit’s just been settled – here’s what we know

    His firm recently unveiled LUNA 2.0, the latest iteration of its own DAW, introducing a slew of AI-powered features, including Hands-Free Recording via a voice assistant (say, “Hey Luna, start recording” instead of clicking record), as well as Instrument Detection and labelling and more.
    Bill Putnam sees AI and Universal Audio as a good match, but as he explains in a new interview with MusicTech, it doesn’t make sense for every brand venturing into the territory.
    While AI is very much at the forefront of many people’s minds these days, Putnam isn’t blind to the widespread scepticism that also exists.
    Bill Putnam Jr. Image: Universal Audio
    “There are people who get it,” he says, reflecting on LUNA’s new voice assistant features, “but other people ask, ‘Why would I ever want to talk to a DAW?’
    “If your workflow is just mixing and editing, you might never want to. But for some people, that’s not the case; there’s not going to be a one-size-fits-all… AI is clearly overhyped right now, and we’re starting to see the negative side.”
    He goes on: “I’ve seen some reactions that say, ‘Well, you’re just feeding into the hype. This is just AI slop’ or whatever. [But UA] needs to go out there and be willing to be pioneers; we need to be willing to make mistakes. There are gonna be some swings and misses across the industry. And, hopefully, we don’t beat people up too much for that; we just learn a lesson and make something better.”
    Putnam touches on the fact there’s nuance regarding AI in music production; it’s not either a song generator does everything for you or you do it all yourself. Certain tools may assist with the technical or workflow aspects of the process, freeing up your time and energy to focus on creating.
    “It’s very hard to spend the time to get to the point where music is fun. And it should be,” Putnam says. “Making a tool that can automatically create a soundtrack and replace a music maker is not like Universal Audio.”
    Read the full interview with Bill Putnam Jr. at MusicTech. Learn more about LUNA 2.0 at Universal Audio.
    The post “There’ll be some swings and misses across the industry”: Universal Audio CEO is bullish on his firm’s new LUNA AI features – but says AI in music is broadly “overhyped” appeared first on MusicTech.

  • Martyn Bootyspoon on Dance Mania, ghettotech, and sound design
    Martyn Bootyspoon discusses the sound of ghettotech, the enduring influence of Dance Mania, and more.

    Read our exclusive interview with Martyn Bootyspoon, who discusses the sound of ghettotech, the enduring influence of Dance Mania, and more.