• Guitar Center Adds Powerhouse Duo to Ignite a New Era in Music EducationGiovanni “John” Bianchette, Guitar Center Vice President of Music EducationGuitar Center has announced the the addition of two "high-impact leaders to its Lessons team: celebrated educator Giovanni 'John' Bianchette as Vice President of Music Education, and GRAMMY® Award-winning rock guitarist Dave Kushner as Senior Director of Music Education Experience.""With this powerhouse duo at the helm, Guitar Center is charting an electrifying course toward 50,000 active students – redefining how music is taught, experienced, and shared across its nationwide store network," they say in a statement.“This is a game-changer and showcases our commitment to the future of music education,” said Mike Schultheis, EVP and Chief Stores Officer at Guitar Center. “John is a strategic powerhouse in education, and Dave is a literal rock legend. Together, they bring unmatched energy, creativity, and credibility to our Lessons Program that will inspire a whole new generation of lifelong musicians.”"John Bianchette is a respected educator and brings public and private sector experience from leadership roles at Mathnasium, including Vice President of Education and Training," they add. "He has led instructional strategy, driven talent development, and shaped innovative, student-centered learning models. Focused on impact, Bianchette builds high-performing teams, broadens access, and redefines quality instruction. As Vice President of Music Education, he’ll oversee the expansion, innovation, and quality of Guitar Center’s music education offerings – building a scalable, inclusive experience that keeps students progressing, engaged and excited."“I couldn’t be more thrilled to join a brand that lives and breathes music,” said Bianchette. “Guitar Center gives us the platform to reach tens of thousands of aspiring musicians, and we’re just getting started. It’s time to put music education back where it belongs – at the center of culture, creativity and community.”"Dave Kushner is best known as a founding member of rock supergroup Velvet Revolver and brings decades of stage, studio and education experience to his new role as Senior Director of Music Education Experience at Guitar Center," they add. :Kushner has composed music for film and television, collaborated with icons like Elton John and Stevie Wonder, and developed popular online guitar courses. In his new role, Kushner will bring the magic of performance to every lesson – energizing curriculum and content for students online and in-store."“From the stage to the classroom, music has the power to change lives,” said Kushner. “As a musician who grew up in Hollywood, Guitar Center has been a part of my DNA for decades. With this new role, I plan to marry the ‘glory’ of the past culture with an educational experience rooted in the present and drive it all into the future.”“The future of music education starts now,” said Schultheis. “And it’s louder, bolder, and more inspiring than ever!”The post Guitar Center Adds Powerhouse Duo to Ignite a New Era in Music Education first appeared on Music Connection Magazine.

    Giovanni “John” Bianchette, Guitar Center Vice President of Music Education Guitar Center has announced the the addition of two "high-impact leaders to its Lessons team: celebrated educator Giovanni 'John' Bianchette as Vice President of Music Education, and GRAMMY® Award-winning rock guitarist Dave Kushner as Senior Director of Music Education Experience." "With this powerhouse duo at

  • Stablecoin payment volume reaches $94B, driven by B2B TransfersBusiness-to-business transactions and card-linked stablecoin payments have grown, while Tether’s USDt has established dominance.

    $94.2 billion in stablecoin transactions were settled between January 2023 and February 2025 according to a new report.

  • You Can Make Your Own Ribbon Mic With A Gum WrapperThere are lots of different types of microphone, with the ribbon microphone being one of the rarer ones. Commercial versions are often prized for their tone and frequency response. You can make your own too, as [Something Physical] demonstrates using a packet of chewing gum.
    Yes, the ribbon in this microphone was literally gained from Airwaves Extreme gum. It’s got nothing to do with freshness or the special mintiness quotient of the material, though; just that it’s a conductive foil and it makes the YouTube video more interesting to watch.
    The gum wrapper is first soaked in hot water and then acetone, such that the paper backing can be removed. The foil is then corrugated with a tube press with some baking paper used for protection during this delicate process. The “motor” of the ribbon microphone is then produced out of plexiglass, copper tape, and a pair of powerful magnets. The ribbon is then stretched between the magnets and clamped in place, acting as the part of the microphone that will actually vibrate in response to sound. As it vibrates in the magnetic field, a current is generated in response to the sound. From there, it’s just a matter of hooking up a custom-wound transformer to the wires leading to the “motor” and it’s ready to test. It works off the bat, but there is some noise. Adding shielding over the transformer and a proper enclosure helps to make the microphone more fit for purpose.
    If you’ve ever wanted to experiment with microphone construction, it’s hard to go past the joy of building a simple ribbon mic. You can experiment at will with different sizes and materials, too; you needn’t just limit yourself to different brands of gum!
    We’ve featured some other great mic builds over the years, too. Video after the break.

    There are lots of different types of microphone, with the ribbon microphone being one of the rarer ones. Commercial versions are often prized for their tone and frequency response. You can make you…

  • Too Lost unveils a new mobile platform to empower artistsJust how much distribution can be done on a phone? According to Too Lost, the answer is pretty much everything.

    Just how much distribution can be done on a phone? According to Too Lost, the answer is pretty much everything.

  • DamyFx HellsBass Bass Amp SimulatorHellsbass is an Electric Bass VST3 Plugin amplifier simulator, designed to obtain an extremely powerful Bass sound (ideal for Rock and Metal sounds but at the same time it can be used for any musical genre having an extremely warm tube sound) with Hellsbass you will obtain sounds ranging from Jaco Pastorius to Pantera, Hellsbass is the Ultimate bass amplifier simulator. Inside the plugin you will find: Authentic visual design inspired by iconic bass amplifiers. Bass, mid and high EQ section and Presence. Dedicated On/Off switch to activate the Overdrive control called "Hells". Separate volume and master controls for gain staging. True pure tube amplifier sound. Read More

  • HYBE launches subsidiary in China, as K-Pop giant’s global expansion continuesChina is the world's fifth-largest recorded music market
    Source

  • LANDR and Synchro Arts will give you a free plugin if you trial their subscription plansLANDR is hosting two plugin giveaways in collaboration with Synchro Arts for those who sign up to a free trial of either LANDR Studio or Synchro Arts subscriptions.
    The LANDR Synth X and Synchro Arts’ RePitch Elements premium plugins are available free of charge for those who start a trial on either platform. These plugins are valued at $99 each.

    READ MORE: LANDR Sampler uses AI to organise your sample library – could this be a godsend for producers?

    LANDR Synth X is described as “a powerhouse synth plugin to elevate your tracks”, and you can redeem it for free with a trial LANDR Studio – its all-in-one subscription service offering plugins, software and other tools to help producers create, edit, share and monetise their music, which was launched back in 2022.
    Synth X is a wavetable synth that has a multi-oscillator engine for rich tones, 400 “expertly crafted” presets, and integrated studio-grade effects. You’ll be eligible for this when you trial any LANDR Studio plan – Essentials, Standard, or Pro (monthly or yearly) – and it’s yours to keep forever.

    As for RePitch Elements, this tool helps you achieve natural vocal tuning, and according to Synchro Arts, is trusted by top vocal producers. It hosts easy controls over pitch and timing, and can “seamlessly integrate” with DAWs. Again, this offer is available with any Synchro Arts plan (Artist or Pro, monthly or yearly).

    And speaking of subscription plans, Waves has just launched an AI-powered text-to-sound engine called ILLUGEN, available through three plan tiers with prices starting at $7.99 per month. Users can simply feed ILLUGEN a text prompt – which can be pretty specific or weird – pick from their favourite of three generated sounds, and then simply drag and drop it into their DAW.
    To start a trial and redeem a free plugin, you’ll need to head over to LANDR or Synchro Arts. You’ll receive a code via onboarding or email and further instructions.
    The post LANDR and Synchro Arts will give you a free plugin if you trial their subscription plans appeared first on MusicTech.

    LANDR is hosting two plugin giveaways in collaboration with Synchro Arts for those who sign up to a free trial of either LANDR Studio or Synchro Arts subscriptions.

  • Klevgrand overhaul Stark Klevgrand have just...

  • How to use sound design to turn a vocal take into a creative instrumentHave you been spending hours searching for samples and synth presets to inspire your next track? Getting creative with a single sound source can help you break the cycle.

    READ MORE: How to record vocals on your phone and mix them to perfection

    You can grab a phone-recorded vocal today and produce a full track with it. Here’s how.
    Start with the bass
    I’ve already captured a song idea on my iPhone in free tempo, so I’ll import it into a new session in Ableton Live 12. Find or record a vocal that suits your style, and follow along.

    Drag a copy of the recording into Simpler or another sampler instrument. Here, you’ll cut, stretch and manipulate the pitch of your vocal.
    Find a part in the clip that works well, even when playing the lowest notes on your MIDI keyboard. In the Controls window, transpose the pitch up a semitone, so that the notes on your keyboard match the pitch of the sample. Here, I compose a bass line that follows the rhythm of the vocal — you can try something similar.
    Most sampler instruments come with sound design tools. In Simpler, I’ll use the MS2 low-pass filter and adjust the frequency, resonance, and drive. I want each note to come in and out gradually, so I tweak the attack, decay and release controls.
    To ensure the bass cuts through on small speakers, try adding a clipper effect. The Bass Shaper setting in Live’s Analog Clip plugin is useful here, with some tweaking of the Drive and Dry/Wet knobs in Hard Clip mode.

    Next, use a compressor to tame the dynamics a little. At this point, I also duplicate the bass and transpose it an octave down to enrich the sub register. Cut the frequencies below 25Hz and above 200Hz on the new Vocal Sub channel, and add the same EQ to my original Vocal Bass channel as well.

    Cutting frequencies below 100 Hz and above 500 Hz gives you more freedom to process the Vocal Bass pad. I apply reverb with a low-cut EQ, turn the chorus on and increase the wetness to 95 per cent. A bit crusher can help make the pad sound brighter and dirtier, and you can shape the the dynamics and tone with compression and EQ. And finally, thanks to the drive module in the Cableguys ShaperBox 2, my bass is no longer static.

    Build the synth pads
    With the melody and bass in place, start writing the chords. In my session, I want to create some of the midrange elements with Simpler, treating each layer purposefully.
    Using the same sample, design the first synth pad. First, I select the high-pass PRD filter in Simpler. For the pad to swell, increase the attack time and toggle the Portamento setting from the Glide menu.
    Trap the sound with a band-pass EQ and use some saturation — I used Klanghelm’s free saturation plugin IVGI2. Other free plugins that come in handy are the TENSjr and Valhalla’s FreqEcho, injecting depth and width to the sound.

    I’ll follow a similar strategy with three other sampler instruments that I’ve built out of different portions of the same recording. As you design each layer, try to pay attention to what’s missing in the frequency spectrum.

    By transposing and processing short audio samples from the performance, you can create deep background vocal textures. You can try plugins like the Antares Harmony Engine to create vocoder-type layers, increasing the density of the production.

    Design drum sounds with transients and sibilance
    I want to implement some impact drum elements and light percussion, so I search for moments in the vocal take that can be repurposed through pitch shifting and effects processing.
    First, I sample a particularly sibilant “s” and transform it into a hi-hat. Some Ableton Live stock plugins like Spectral Resonator, Vinyl Distortion, EQ Eight, Echo, and Hybrid Reverb will help give it some extra character.

    The same clip easily becomes a rainstick-like texture when I slow it down. With Grain Delay, iZotope’s free Vinyl plugin, Valhalla FreqEcho and Hybrid Reverb, I can make it longer and smoother.

    The “c” of the lyric, “coming down,” turns into a deep impact sound with a couple of transient shapers, Soundtoys’ Devil-Loc distortion, Ableton’s Spectral Resonator and tons of reverb. I dial the sound in with EQ and compression.
    Unfortunately, my clip doesn’t have much of a transient tail. To imitate the natural decay of a kick drum, I’ll copy it, pitch it down 13 semitones, and paste it 5 times back to back in decreasing volumes.

    To design the snare sample, I cut out the “p” at the end of the word “wipe”. Transient shaper, distortion, and reverb effects like Valhalla’s free Supermassive plugin play key roles in shaping the sound here.

    Final touches
    After some volume, panning and effects automation, it’s time to clean up the mix.
    A sidechain compressor on the Vocal Sub channel, routed to the Vocal Impact drum, resolves masking issues. I’ll also group the impact and snare to compress, saturate and EQ them together for a tighter mix.
    Next, I group all the layers in the midrange and employ FabFilter’s dynamic EQ, the Pro-Q 3. By sidechaining a smile curve band to the lead vocal, I can carve out enough space in the mix for the performance to shine.
    With some light mastering, everything sounds even more glued together.

    The post How to use sound design to turn a vocal take into a creative instrument appeared first on MusicTech.

    Learn how to create inimitable instruments and textures with your voice

  • Stimming breaks down the production techniques on his new single, ‘Lucky Me’Beloved for his delicate, detailed, and highly emotive production style, Martin Stimming has carved out a niche in the world of experimental IDM. Based in Harmburg, Germany, the producer is currently on part two of a trilogy of albums; each one dedicated to his three sons. 2021 brought us Ludwig; a glorious subversion of the artist’s more club-centric work, while the recently released Friedrich retains that sonic freedom but arguably dives even deeper into the emotional resonance that electronic music can offer.

    READ MORE: Who is the next Aphex Twin? Meet the producers warping the future of electronic music

    We catch up with Stimming to get the inside story on how he produced his recent single, Lucky Me.

    Finding the feeling
    A big part of Stimming’s creative process involves building up an archive of melodies, tones, beats, and field recordings, which might then chime with an experience or emotion he wants to explore on a track.
    In the case of Lucky Me, the original musical material came from a small family pump organ situated under the staircase of his parents’ home. Having kicked everyone else out of the house so he could get a clean, ultra-close recording using a pair of LOM microphones, Stimming says he started performing with no clear idea of where the audio would eventually end up. “I knew what I wanted to capture,” he recalls of the process. “But, when I do a recording like this, I just think of it as sampling material; I know I will use it somewhere, but I don’t know where.”
    The next element grew out of a jam session on Erica Synths’ PĒRKONS HD-01 drum machine. “It’s four voices of digital synth,” Stimming says of the instrument. “The special thing is the UI and the sequencer – the sequencer can change the patterns and the sound settings independently, and you can jump between snapshots seamlessly in an instant, which is crazy.” However, rather than use it for percussion, Stimming says the PĒRKONS HD-01 instead provided Lucky Me’s bass tones: “Drum synths are very good at baselines because they have this punch. So, I found a way of creating this ‘whoof whoof’ sort of dubstep bassline.”
    Once Stimming brought together those organ recordings with his drum machine baseline, it resulted not only in great music but also produced a sound and a feeling that spoke to a deeply personal time in Stimming’s own life.
    Two years ago, the producer received a cancer diagnosis — the treatment was successful, but it left an undeniable impact on him:
    “Especially after I was first diagnosed, there was a feeling of being frightened but also of being challenged. After the surgery, it was like being released from it. I recognised that if I combed the pump organ recordings that I did at my parents, those tones together with this very deep bassline… it got very close to expressing what I really felt at that time.”
    Image: Press
    Pragmatic percussion
    When it comes to percussion, rather than overthink it, Stimming’s approach is much more pragmatic – if it sounds good, use it.
    “I wouldn’t be surprised if many of the drum sounds in Lucky Me come from the OP-1 Field,” he admits with a laugh. “Teenage Engineering really put great sounds in there. This other track from the album, Sugar and Lemon, the main chord is just a preset from the OP-1 Field, which I combined with the Behringer TORO. To have this €2,000, tiny, high-tech thing alongside a cheap clone from a German company made in China, I did it just for fun.”
    Of course, he didn’t stop there. The next step was to add in some real hand claps and run the percussion bus through some outboard gear. “I layer things up,” he says. “And then it’s going to be sidechain compressed. I think the whole groove on Lucky Me went through the API 2500 compressor, for that old school glue.”

    Avoid Anything Annoying
    Stimming says one of the biggest and most time-consuming challenges in production is figuring out how to develop musical ideas. “Let’s say, theoretically, the whole time to create a track is twenty hours,” offers Stimming.
    “Fifteen of those hours are spent trying to grasp how to proceed. While the actual procession, the improvements or expansions actually happen very fast. On Lucky Me, the two and a half minutes which are the really important moments came out naturally. Then, of course, there’s lots of work needed to make it into a five-minute track.”
    His trick for knowing when a section is finished and it’s time to move on? Repeated listening.
    “It’s a technique that I heard Kraftwerk also use,” says Stimming. “I listen to the loop for ages — sometimes it feels like four, six, seven hours—and if there’s nothing popping out that annoys me, then I’m good to go.”
    Image: Press
    Jamming, recording, and compiling
    Stimming is known for the intricate sonic details that fill up his productions. On Lucky Me, there are a number of musical elements that gradually shift their tone and timbre as the song unfolds. Rather than automating changes after the fact, Stimming says he performs those evolutions live and then listens back to find moments of magic. “I record quite a lot of material,” Stimming emphasises. “For the bass, it’s just one jam, which I was going crazy with. Then, afterwards, I listen to it and cut all the parts that I like. All the sections I find have a meaning or they play into the story that I want to tell.
    “I’m not sure if it’s the most clever way to do it,” he continues. “It’s very time consuming to listen to it afterwards. It’s just like a vocal session – and I hate vocal sessions so much. Not the session itself, but choosing which take to use afterwards is the hardest part.”
    Stimming uses a similar process—capturing long sections of audio and then comping—in his field recordings. Throughout his career, found sound, nature recordings, and sonic oddities have been a mainstay of his production style. Lucky Me is no exception, featuring watery clicks, chirps, and thuds.
    “Every so often, I have a phase where my ears open up to all the surrounding sounds, and I start recording them,” Stimming says of his love of field recording. These days, however, he’s not content to present those field recordings in their natural state. “I feel like using field recordings on their own isn’t that interesting anymore,” he muses. “It’s like… here’s a sound from the city, yeah, we get it. So, the way I use it right now is to throw it in a granular synth, for example, and all of a sudden it becomes an interesting texture. The GR1 is an incredible synth for that: it can handle really loud impulses, and, if they’re even a little bit atonal, you can use that tonal element to morph it into a pad or a chord.”

    Playing with space
    The details of Stimming’s sonic creations are easily matched by the nuances of his stereo mix. Spreading out across the stereo field, Lucky Me blends distant and close sounds to achieve a highly dynamic result.
    Though he now mixes on a pair of Kii Threes at home, Stimming says his approach to space was shaped by his experiences using 4DSOUND, a spatial audio system, back in 2013. “I was playing on the 4DSOUND system for quite some time,” says Stimming. “It gives you these 3-dimensional containers for mono signals and you can move those containers around. Working with that system, using that dimensionality as part of the musical expression, it really helped me a lot even when moving back to 2D sound.
    “On the one hand, the mixing happens quite intuitively,” Stimming continues. “But at the same time I do have some strict rules about what I put where – for example, if you want to open up a space, you have to close it beforehand, or if you want to make something appear louder then you have to remove the loud sound so that you can then jump back to it. This thinking is something I learned working with the 4DSOUND system.”

    Keep pushing yourself
    Perhaps more than anything, Lucky Me is a track that shows how important it is to challenge ourselves as producers and songwriters. After years spent perfecting his house and IDM skills and having built a dedicated following, it would have been easy for Stimming to stick to tried and true approaches. Instead, he chose to eschew formula in favour of experimentation – and the results speak for themselves. “This album came out of a desperate need to get rid of the strict 4/4 formula,” he states. “Once you get rid of the straight bassline, everything gets shaken up and pretty soon you’re in uncharted territory.”
    The post Stimming breaks down the production techniques on his new single, ‘Lucky Me’ appeared first on MusicTech.

    Electronic experimenter Stimming tells us how he made one of his most personal tracks – read the interview

  • Excite Audio’s new Motion: Fractal plugin gives audio “endless motion” and textureExcite Audio has released Motion: Fractal, a granular plugin that can transform and manipulate audio in real time through dual granular engines and rhythmic effects.
    The launch marks the third plugin within its Motion series, joining Motion: Dimension (space and time modulation) and Motion: Harmonic (dynamic distortion modulation). Excite Audio says Fractal can offer “endless motion, texture, and modern sonic transformation”.

    READ MORE: Waves’ ILLUGEN text-to-sound engine can create sounds nobody has heard before using ultra-specific prompts – here’s how it works

    Just like its Motion siblings, Fractal offers a unique UI with a hexagon controller – an upgrade to the traditional XY pad. Here you can assign and morph between granular parameters, gated rhythms, and loop behaviours in real­time.
    Users can also experiment with Fractal’s trance gate and beat-­repeat engines. Customise intricate patterns via a 32 ­step trance gate sequencer, sync rates to the tempo of your project, and shape dropouts smoothly or sharply with envelope controls.
    The Repeater can also assist in crafting “complex, dynamic stutters” using adjustable repetition counts, interval triggers, and sync or free timing. Hear it in action in the video below:

    For plugin recommendations selected by the MusicTech team, you can check out our rolling guide of the best free and paid-for plugins on the market. If you want more from Excite Audio, Plugin Boutique is currently selling its Lifeline Space reverb for only $5. You will have to act fast though, as the offer ends on 31 May at 09:59 BST.
    Motion: Fractal is priced at £79, but is currently available for an introductory price of £39 – running until 30 June. You can also purchase it as part of a wider Motion or Excite Audio bundle. Find out more via Excite Audio, or purchase now via Plugin Boutique.
    The post Excite Audio’s new Motion: Fractal plugin gives audio “endless motion” and texture appeared first on MusicTech.

    Excite Audio has released Motion: Fractal, a granular plugin that can transform and manipulate audio in real time through dual granular engines and rhythmic effects.

  • NIVA shares 2025 conference sessions, sets State Of Live revealThe National Independent Venue Association (NIVA) has announced an impressive agenda for fourth annual national gathering, NIVA ‘25, in Milwaukee on June 22 - 25.
    The post NIVA shares 2025 conference sessions, sets State Of Live reveal appeared first on Hypebot.

    The National Independent Venue Association - NIVA shares 2025 conference sessions for NIVA ‘25, in Milwaukee on June 22 - 25.

  • Instagram Shares replace Likes to boost engagementAs engagement falls, Instagram Shares replace Likes for successful creatores. If your posts aren’t landing in DMs or group chats, you’re missing the metric that matters most.
    The post Instagram Shares replace Likes to boost engagement appeared first on Hypebot.

    Instagram Shares replace Likes for successful creatores. If your posts aren’t landing in DMs, you’re missing the metric that matters most.

  • Apple release Logic Pro 11.2 & Logic Pro for iPad 2.2 Apple have announced the launch of significant updates that introduce some powerful new features to Logic Pro for both Mac and iPad users.

    Apple have announced the launch of significant updates that introduce some powerful new features to Logic Pro for both Mac and iPad users.

  • Apple Logic Pro 11.2 and 2.2: Stem Splitter, Flashback Capture, ChatGPT and everything else you need to knowApple has unveiled surprise updates to Logic Pro for macOS and iPad, with Logic Pro 11.2 and Logic Pro for iPad 2.2. New features include an enhanced Stem Splitter, Learn MIDI for iPad, a ChatGPT integration and a revamped feature that you probably never knew existed.
    READ MORE: “You don’t always need to mix a song — hear me out…”: Grace Davies on DIY production, breaking studio rules, and trusting your ears
    The new versions of Logic Pro are out now and available for current owners to update to immediately. But, before you head over to the App Store and click download, here’s a rundown of what you’re in for.
    Logic Pro’s Stem Splitter gets an upgrade
    Logic Pro 11.2 Stem Splitter. Image: Apple
    Stem separation, once considered an impossibility, has made its way into Logic Pro and other DAWs such as FL Studio, much to the joy of many producers. However, Apple has gone even further with its Stem Splitter in Logic Pro 11.2 with improved audio fidelity and added support for guitar and piano stems.
    Now, you can separate a track by up to six stem tracks: Vocals, Drums, Bass, Guitar, Piano and Other. The new submix feature also lets you export any part of the audio you want. That means you can easily extract an acapella, a bassline or other part to study or remix — just get permission to use the sample if you intend to release anything.
    Flashback Capture records even when you forget to hit record
    Did you know that in earlier versions of Logic Pro, you could restore MIDI performances when you forgot to hit record? It was previously called Capture Recording and was supposedly a mystery to myriad Logic users. Now, it’s in plain sight as Flashback Capture and comes with a few extra handy features.
    Flashback Capture lets you recover any audio and MIDI performances with a click, even if you forgot to hit record. The new Cycle mode also captures multiple takes and automatically organises them into a take folder. Note that you’ll need to have a track armed with audio or MIDI signals coming through for Flashback Capture to pick it up.
    This is available on both Logic Pro for macOS and for iPad, and will surely be a boon to many producers. Who hasn’t forgot to hit record when making some magic at least once?
    Logic Pro 11.2 and Logic Pro for iPad 2.2. Image: Apple
    Learn MIDI comes to Logic Pro for iPad 2.2
    At last, the Learn MIDI feature arrives on Logic Pro for iPad. Now, you can easily map custom parameters to your MIDI controllers, letting you get hands-on with plugins, virtual instruments and other parameters in Logic. A new interface for the feature makes this a breeze, too. Easy.

    New Sound Packs for electronic music
    Apple has added a few new Sound Packs to the Logic Pro library on Mac and iPad. This includes over 400 samples for drum ‘n’ bass genres in the Dancefloor Rush packl; a progressive metal Sound Pack with Tosin Abasi; and Magnetic Imperfections, which brings “the raw, unpolished essence of analogue tape,” according to Apple.
    ChatGPT in Logic Pro…?
    One of the minor additions to Logic Pro 11.2 is the integration of Apple’s ChatGPT-powered Writing Tools into Logic’s notepad. This is to help producers explore musical ideas for song lyrics, chords, and generate other notes one might need.
    In addition, Undo History is now saved within each project, and you can now send MIDI Clock data to Ableton Link. Elsewhere, Apple’s DAW sees tweaks to the Logic Mixer, Smart Tempo, Step Sequencer, and more.
    Sound Packs in Logic Pro for iPad 2.2. Image: Apple
    How much does Logic Pro 11.2 and Logic Pro for iPad 2.2 cost?
    For current Logic Pro owners, the upgrade path is free for both Logic Pro 11.2 and Logic Pro for iPad 2.2.
    If you’re not an owner of Logic Pro, the price is £199/$199 for the macOS version — note that it’s not available on Windows, Linux, or any other desktop OS.
    Logic Pro for iPad 2.2 is sold on a subscription basis at £5/$5 per month or £50/$50 per year.
    Is Logic Pro any good?
    In short, yes. Logic Pro is one of the world’s leading DAWs and is used by countless professionals. MusicTech checked out Logic Pro for macOS and Logic Pro for iPad last year, both of which were reviewed favourably. There are competitive alternatives, for sure, and your decision on a DAW will ultimately come down to your personal needs, but we certainly recommend it as a consideration.
    Speaking on Logic Pro 11, we said: “Logic Pro offers an unbeatable combination of features and value.”
    In our review of Logic Pro 2 for iPad, we said: “Logic for iPad is powerful enough that you really can use it for end-to-end music production, entirely on its own.”
    Learn more at apple.com 
    The post Apple Logic Pro 11.2 and 2.2: Stem Splitter, Flashback Capture, ChatGPT and everything else you need to know appeared first on MusicTech.

    Logic Pro 11.2 and Logic Pro for iPad 2.2 brings a handful of new features — and a revamped feature that you probably never knew existed.