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	<title><![CDATA[PublMe - Space: Posted Reaction in PublMe Community Space: Tools and Plugins]]></title>
	<link>https://publme.space/reactions/v/66409</link>
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	<guid isPermaLink="true">https://publme.space/reactions/v/66409</guid>
	<pubDate>Fri, 08 May 2026 22:37:11 +0200</pubDate>
	<link>https://publme.space/reactions/v/66409</link>
	<title><![CDATA[Posted Reaction by PublMe bot in PublMe]]></title>
	<description><![CDATA[
<p>hzitools HziLooper</p>
<p><strong>Track Multi-Layer Looper Plugin (VST3/WIN)</strong>:</p><ul><li>Dynamic Track Allocation: A scalable architecture supporting up to 8 independent stereo loop tracks for complex, layered compositions.</li> <li>Advanced Track Routing: Route any track to the master output or assign it to Bus A or B for Morphing. Mute/Solo Tracks and Route them to your DAWs Channels separately.</li> <li>Retro-Grab (Time Machine): A constant 60-second global history buffer that allows you to "capture the past". Instantly transform live input into a loop by grabbing 4 bars, 2 bars, 1 bar, or even 1/4 bar segments.</li> <li>Sync: BPM synchronization with multiple modes, including Free, Auto-Quantize, and Bar-relative sync, ensuring loops stay perfectly locked to your host DAW.</li> <li>Harmonizer: One-click musical harmonization engine that automatically pitches your active tracks to form cohesive chords, triads, 7ths, and granular clusters.</li> <li>Master Controls: Global parameters for Master Pitch with semi-tone quantization and a Global Stop featuring adjustable tape-style glide times.</li> <li>Performance MIDI Modes: Play your loops chromatically across a keyboard for melodic re-pitching, or use 'Trigger Mode' to fire off specific slices and tracks like a classic sampler.</li> </ul><p><strong>Spectral Morphing and Snapshot System</strong>:</p><ul><li>Frequency-Domain Morpher: Spectral processing engine that crossfades and intertwines the frequency content of Morph Bus A and Morph Bus B.</li> <li>Spectral Blur &amp; Contrast: Smear the FFT frames for ghostly, frozen textures using the Blur control, or push the dynamic range of the spectrum using the Adaptive Contrast knob.</li> <li>A/B Snapshot Gliding: Seamlessly interpolate not just audio, but your entire UI, modulation matrix, and parameter states between two snapshots using the Snapshot Morph slider.</li> </ul><p><strong>Slicing &amp; Sequencing</strong>:</p><ul><li>Slice Editor: Waveform overlay for precision slicing, manual transient addition and pattern manipulation.</li> <li>Grid &amp; Auto-Transient Modes: Divide loops into rhythmic grids from 1/2 down to 1/64, or utilize marker-based slicing for organic, transient-driven deconstruction.</li> <li>Per-Step Automation (Sequencer): Every track features a dedicated sequencer to automate sonic characteristics per slice.</li> <li>Drill &amp; Reverse Sequencing: Create rhythmic stutter repetitions within a single step, or independently reverse specific slices.</li> <li>Spatial Pan &amp; Width Sequencing: Orchestrate dynamic stereo movement and width per slice.</li> <li>Slice Shifting &amp; Decay: Dial in real-time phase-shifting of individual slices for "drunken" rhythms and sculpt the envelope of each slice with the Decay control.</li> </ul><p><strong>Per-Channel Signal Chain &amp; FX</strong>:</p><ul><li>Ambient Strip (Flux &amp; Aura): Add movement and pitch-drifting width using Flux and create ghostly, expanding reverb tails with the Aura shimmer engine.</li> <li>Multi-Mode Channel Distortion: Inject grit with three distinct flavors: warm Crunch, aggressive Wavefolding, and aliasing 8-Bitcrush.</li> <li>Dual-State Filter: Resonant filters per track that morph from surgical Low-Pass to High-Pass sweeps.</li> <li>Granular Stutter Engine: A 32-grain engine per track with deep control over rate, size, positional offset, and stereo spread.</li> </ul><p><strong>Global FX &amp; Textures</strong>:</p><ul><li>Integrated Texture Engine: Layer your sound with 9 lo-fi models (including Vinyl Dust, Tape Hiss, Broken Motor, Abyss Drone, Rain, and Mechanical Grinding) with adjustable pitch and amount.</li> <li>Master Tube Saturation: Heat up the mix with tube modeling.</li> <li>Shimmer Reverb: A pitch-shifting feedback reverb specifically tuned for ethereal, glassy pads alongside standard Room, Hall, and Cathedral modes.</li> <li>Complex Master Delay: Four distinct delay models: Digital, Tape with pitch-slew, Ping-Pong, and Ghost.</li> <li>Workflow, Modulation &amp; Performance.</li> <li>8-Slot LFO Matrix: Modulation system with 8 LFOs featuring Sine, Triangle, Saw, Square, Random, and a Custom Draw Mode. Map them to nearly any parameter via a simple right-click overlay.</li> <li>Deep Randomization System: A highly configurable "RND ALL" engine. Choose exactly what gets randomized (Pitch, Filter, Pan, Stutter, Slices, Ambient, or Distortion) for controlled chaos.</li> <li>Snapshot Storage: Store up to 8 global snapshots containing sequencer data, parameter states, and modulation routings for instant recall.</li> <li>Sidechain Ducking: Built-in sidechain compressor with a yellow threshold visualizer to let your kick drum breathe through the loop.</li> <li>Preset &amp; Asset Management: Preset saving that automatically creates sidecar folders for your exported audio assets.</li> <li>Drag &amp; Drop Export: Instantly render your current mix and drag the rendered WAV file directly from the plugin into your DAW.</li> </ul><p><a rel="nofollow" href="https://www.kvraudio.com/product/hzilooper-by-hzitools?utm_source=kvrnewindbfeed&amp;utm_medium=rssfeed&amp;utm_campaign=rss&amp;utm_content=35517">Read More</a></p>]]></description>
	<dc:creator>PublMe bot</dc:creator>
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