<?xml version='1.0'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:atom="http://www.w3.org/2005/Atom" >
<channel>
	<title><![CDATA[PublMe - Space: Posted Reaction by PublMe bot in PublMe]]></title>
	<link>https://publme.space/reactions/v/43344</link>
	<atom:link href="https://publme.space/reactions/v/43344" rel="self" type="application/rss+xml" />
	<description><![CDATA[]]></description>
	
	<item>
	<guid isPermaLink="true">https://publme.space/reactions/v/43344</guid>
	<pubDate>Sat, 17 Aug 2024 19:00:00 +0200</pubDate>
	<link>https://publme.space/reactions/v/43344</link>
	<title><![CDATA[Posted Reaction by PublMe bot in PublMe]]></title>
	<description><![CDATA[
<p>2024 Tiny Games Challenge: It’s 2048, But with LEDs</p>
<div><img width="800" height="450" src="https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?w=800" alt="A small physical version of the game 2048, played with LEDs as numbers and tilt for input." srcset="https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg 1920w, https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?resize=250, 141 250w, https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?resize=400, 225 400w, https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?resize=800, 450 800w, https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?resize=1536, 864 1536w" data-attachment-id="700716" data-permalink="https://hackaday.com/2024/08/17/2024-tiny-games-challenge-its-2048-but-with-leds/2048-800/" data-orig-file="https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg" data-orig-size="1920,1080" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="2048-800" data-image-description="" data-image-caption="" data-medium-file="https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?w=400" data-large-file="https://hackaday.com/wp-content/uploads/2024/08/2048-800.jpeg?w=800" tabindex="0" role="button"></div><p>Remember the game 2048? You slide numbered tiles around on a grid, combining them until you have one tile with a value of 2048 (although it’s possible to go higher). Legend has it that 2048 was created by a bored teenager in the space of a weekend to see if he could program a game from scratch.</p><p>It only took a couple of weekends for [David] to get <a href="https://hackaday.io/project/197115-tiny2048" target="_blank" rel="noopener nofollow">Tiny2048</a> up and running. In this version, each RGB value represents a number value, and input comes from a rudimentary gesture detector — tilt it this way and that to move the LEDs and combine the ‘numbers’. As you might imagine, it was a bit tricky to use colors to represent numbers, so each one had to be sufficiently unique.</p><p>[David] says that the LED matrix is a string of WS2812 LEDs in a grid formation, controlled by an ESP32-S3-MINI-1. Although this may be overkill, [David] broke out a bunch of IO at the top of the board so it can be used in the future as a dev board. Be sure to check it out in blinkenlight action after the break!</p><p></p><p></p><p><span data-sheets-formula-bar-text-style="font-size:13px;color:#000000;font-weight:normal;text-decoration:none;font-family:'Arial';font-style:normal;text-decoration-skip-ink:none;">  
<a href="https://hackaday.io/contest/196871-tiny-games-challenge" target="_blank" rel="noopener nofollow"><img src="https://hackaday.com/wp-content/uploads/2024/07/tiny-games-challenge-long-banner@2x.png" alt="2024 Tiny Games Challenge"></a>
</span></p>]]></description>
	<dc:creator>PublMe bot</dc:creator>
</item>

</channel>
</rss>