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	<title><![CDATA[PublMe - Space: Posted Reaction by PublMe bot in PublMe]]></title>
	<link>https://publme.space/reactions/v/40261</link>
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	<guid isPermaLink="true">https://publme.space/reactions/v/40261</guid>
	<pubDate>Tue, 04 Jun 2024 16:42:23 +0200</pubDate>
	<link>https://publme.space/reactions/v/40261</link>
	<title><![CDATA[Posted Reaction by PublMe bot in PublMe]]></title>
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<p>Machinedrum says an hourglass is crucial to his creative process: “The point was to just keep moving forward”</p>
<p><img width="2000" height="1500" src="https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500.jpg" alt="Machinedrum" srcset="https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500.jpg 2000w, https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500-400x300.jpg 400w, https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500-800x600.jpg 800w, https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500-696x522.jpg 696w, https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500-1392x1044.jpg 1392w, https://musictech.com/wp-content/uploads/2024/06/Machinedrum@2000x1500-1068x801.jpg 1068w"></p><p>As a producer, it’s easy to dedicate too much time to a project in pursuit of perfection, so it’s important to have some kind of strategy in place to ensure you don’t fall victim to diminishing returns.</p><p>In the case of North Carolina-born producer Machinedrum – whose real name is Travis Stewart – he says he employs a technique that enables him to view a project objectively, and bin it off if necessary.<b></b></p><ul><li aria-level="1"><b>READ MORE: </b><a rel="nofollow" href="https://musictech.com/news/gear/benn-jordan-aphex-twin-software/"><b>Benn Jordan dives deep into the “bats**t” software Aphex Twin has used throughout his career</b></a></li>
</ul><p>In a wide-ranging new interview with <a rel="nofollow" href="https://musictech.com/features/interviews/machinedrum-travis-stewart-demoscene-tracker-3for82/"><i>MusicTech</i></a>, Stewart says that during the making of his latest LP <i>3FOR82</i>, he used an hourglass to ensure he was taking regular scheduled breaks.</p><p>“I’d have an hourglass on my studio desk and turn it over when I started working on an idea,” he says. “When the hourglass ran out, I’d walk out of the studio for five or 10 minutes, come back and take a listen to the track, and if I felt like it was really worth continuing to flesh out whatever the idea was, then I would.</p><p>“And if I just really didn’t like it, that was another reason for me to move on and also not try to rescue the idea. The point was to just keep moving forward.”</p><p>As producers, we’re often susceptible to the sunk-cost fallacy, and fail to make truly objective decisions about a project if we’ve invested heavily into it in terms of time. So the idea of an hourglass dictating breaks and mitigating the feeling of heavy time investment in a project is definitely a smart one.</p><p>Elsewhere in the interview, Machinedrum dives deep on early software-based trackers, and his new album, which features vocal performances from the likes of Mick Jenkins, Duckwrth, Kučka, Jesse Boykins III and Tinashe, and fuses together hip-hop, d’n’b and IDM.</p><p>Listen to ZOOM, from 3FOR82, below:</p><p></p><p>The post <a rel="nofollow" href="https://musictech.com/news/music/machinedrum-hourglass-3for82/">Machinedrum says an hourglass is crucial to his creative process: “The point was to just keep moving forward”</a> appeared first on <a rel="nofollow" href="https://musictech.com/">MusicTech</a>.</p>]]></description>
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