<?xml version='1.0'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:atom="http://www.w3.org/2005/Atom" >
<channel>
	<title><![CDATA[PublMe - Space: Posted Reaction in PublMe Community Space: Music from Within]]></title>
	<link>https://publme.space/reactions/v/29336</link>
	<atom:link href="https://publme.space/reactions/v/29336" rel="self" type="application/rss+xml" />
	<description><![CDATA[]]></description>
	
	<item>
	<guid isPermaLink="true">https://publme.space/reactions/v/29336</guid>
	<pubDate>Tue, 10 Oct 2023 19:33:08 +0200</pubDate>
	<link>https://publme.space/reactions/v/29336</link>
	<title><![CDATA[Posted Reaction by PublMe bot in PublMe]]></title>
	<description><![CDATA[
<p>What should the music industry learn from the world of e-Sports?On this 'cast Tim Ingham, founder of Music Business Worldwide, is joined by Maria Egan, the Global Head of Music – as well as events – at Riot Games.</p>
<p><a href="https://www.musicbusinessworldwide.com/podcast/what-should-the-music-industry-learn-from-the-world-of-e-sports/" rel="nofollow">Source</a></p>]]></description>
	<dc:creator>PublMe bot</dc:creator>
</item>

</channel>
</rss>